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Version 1.2 is now live! Original Post: You're not a business guy. Not at all. But your clients are. They absolutely are; you can tell by the immaculate lines of their suits, their pristine timepieces counting down each second, their air of impatience at the thought that any of those seconds might be wasted, because time is money! You, you're a pilot, and your job (it's not a business, you understand) is to get them to their destination in time for the big meeting! The business guys come to you because you fly a bi-plane, and who has time for airport security, for waiting for a plane to be fully boarded, for putting on a seatbelt, when there are business deals to close? Why wait, when you can just hop on the wings and take off? Time is Money! Time may not be money for me, but it is somewhat short this Wizard Jam. When I made Dot Gobbler I was able to work on it full-time, but now I have a day job and I'm going to be away from the 30th of November, so I'm going to have to submit on the 29th. As such I've had to find something quite a bit smaller in scale. A game where you fly a bi-plane with business guys balanced on the wings seems like something I can probably get working in that amount of time. We'll see! The lovely 5 of 6 has agreed to supply the music again, so that's good.
Hi thumbs I've finally got a east coast server operating to alpha test. this game is in ue4, mix of soccer and dodgeball. Looking for feedback it'll be a free game. https://www.reddit.com/r/Ultraball/comments/5jdthd/ultraball_alpha_v0013_client/?st=IWXRFV1I&sh=dd90c1a5