Phaedrus' Street Crew
  • Content count

  • Joined

  • Last visited

About rexor0717

  • Rank
    Thumb Tourist
  • Birthday 07/17/1991

Contact Methods

  • Website URL

Profile Information

  • Gender
  1. For the game I'm making, I use behavior trees to determine AI behavior. Pretty much you have tree nodes that are either conditions, actions, or selectors. Selectors are what determines how the tree and its children are traversed, the conditions return success or failure based off a predefined condition, and actions actually have the behaviors carried out. This is a good introduction to the concept, This guy explains it much better than I did.
  2. Maybe do some high level layout of how you think you'd accomplish it? A bit of pseudo-code.
  3. Amateur Game Making Night

    I like the look of your blog. Also, True Detective influenced adventure game is definitely something I'l have to pay attention to.
  4. Post Your Game for Playtesting and Feedback!

    @singing_pigs I just played it single player, but it crashed on me when I was trying to collect coffee mugs. I had already collected one and was trying to collect a second.
  5. Post Your Game for Playtesting and Feedback!

    So after playing it for about 10 minutes, here are my initial impressions: Octopi! Octopuses?! Octopuses. Whats this glowing light on top of my head? Just keep swimming. Hey, a octoparty. Looks like we're showing off our colors. Hey, why is my light blinking red? Double hey, why are their lights white? Why doesn't anybody love me? Seems like this party is dying off, everyone is headed to the afterparty. Woah, a lot of octopuses in this place. Not really my scene, I'ma go chill over in the corner. Hey you guy also chilling in the corner, why are you running away from me. Come baaaaaack. It seems my journey has come to an end. So I take it that this about trying to find compatibility? I wasn't able to find someone who made my light turn white. I'm not sure if this is even an option for the player, which might make sense if this was made with a pessimistic outlook. I did find the controls a bit difficult at times, but it wasn't anything that ruined the experience. I think the game could use a "snap camera back to default" button. Maybe click in the stick? Just went back to it, and now seeing the "Network" on the control screen. Are we exchanging business cards? Octopus business cards?
  6. Amateur Game Making Night

    I want to make octopus friends. Will there be a place to play these games? And thanks! I'm looking forward to getting it to the point where I'm ready for people to actually play it.
  7. Visual Art!

    I really like the look of that Lloyd. Especially the small spurt of color with the bush in front of the sign.
  8. Amateur Game Making Night

    Something about that octopus seems cool. Whats the basic mechanic for this? I've been working on two new characters. This one is named Florent. His super move, "Stump Genesis" doesn't have a completed animation, but I thought it looked cool enough to post anyways.
  9. Amateur Game Making Night

    I think for variety, you could change up the texture of the background material, and change the color of the shadows depending on where you are and what mood you're going for. I like the look of it so far though.
  10. New people: Read this, say hi.

    Hey! I've been listening since early in the first podcast run. I started to get active because of the Game Development forum, but I'd like to post around more.
  11. Frog Fractions 2: A Fractional Kickstarter Campaign

    I backed him for $15. After watching the kickstarter video and the whole ARG behind this, I think he deserves my money.
  12. Love that image, can't wait to see some gameplay. Best thing about all of this is discovering the "video games" t-shirt though. Its beautiful.
  13. Amateur Game Making Night

    They say to playtest early and often, this having the emphasis on the early part. So yalls can play it if you want, rough edges and all. You need a controller. I'll be sure to make keyboard controls soon.
  14. Amateur Game Making Night

    Thanks, I've been trying to infuse as much personality into the characters as I can. I don't really have the time to animate in great detail, so I have to make use of the simple designs as best as I can. Just in case there was any misunderstanding, when I say 3 v 3, I mean in the Marvel vs Capcom style of only 1 character for each player on screen at a time but 2 in the back ready to get tagged in. And yeah, I really want to make some strange character designs, I like those ideas. I'm trying to have the character roster be a mix of traditional fighting game character types and then some very strange ones that need specific team compositions to make them shine. That way drafting a team is more than trying to snatch up the "top tier" characters. I like your mix of pixel art and 3D art.
  15. Frog Fractions 2: A Fractional Kickstarter Campaign

    I gotta give the guy at least $5 for the utter surprise that was Frog Fractions. What a strange game.