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Everything posted by elmuerte
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Space first... because: Space!
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I've emptied my palpal balance, hopefully we reach the amount for total awesomeness.
- 816 replies
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- its not a bigdog
- it might be a bigdog
- (and 1 more)
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Idle Explorers (Spelunky, um, thumbs)
elmuerte replied to Irishjohn's topic in Multiplayer Networking
I'm suffering Spelunky withdrawl... I'm unable to play because I've only brought a nettop on my skiing trip. -
DLC quest was ok because it kept changing stuff in a regular pace and wasn't too long. Evoland became stale quite fast and didn't really explore much of the RPG "evolution".
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I'm not sure about .nl, but I think the majority is sugar, but there's also a large salt group. In most places you can choose between the two.
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I wouldn't want to play a third person action game with controller. But for platform games like Spelunky, Rogue Legacy, Mark of the Ninja, BIT.TRIP Runner, etc. it works best. Of course there's also a bunch of games which have a shitty implementation and are pretty much unplayable without controller. As I said to Cine, when you buy a controller you should look for something which supports XInput and preferably also DirectInput. A lot of games depend on XInput and don't work with DirectInput controllers without using emulation software. The DirectInput is useful for older games, or SDL games, or game which don't really have gamepad support but because it's directinput you can often map gamepad buttons.
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Idle Explorers (Spelunky, um, thumbs)
elmuerte replied to Irishjohn's topic in Multiplayer Networking
Nothing really special today, except that I've had the habbit to screwing things up. So I died in the jungle because I screwed up a drop. -
DirectX is already dieing. MS wants developers on the XBox, not on the PC. Development of DirectX has neem griding to a halt since Vista was introduced. In fact, it appears that the OpenGL standard is even catching up Direct3D. (That's the standard OpenGL, so without vendor extensions which are not part of the spec.) Game developers aren't going to risk losing market just to support a minor new feature in an OS version exclusive DirectX. If MS is going to continue to tighten its grip on DirectX then devs will probably move to SDL, OpenGL and OpenCL
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I used to remap the standard WASD to ESDF, this way I had more keys within reach (also, it's the damn home position for typing). But I stopped doing that because of multi platform releases reduced the number of functions and sometimes didn't even have complete remapping abilities.
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ObjectiveGameReviews.com - A Subtle Journey of Discovery
elmuerte replied to TychoCelchuuu's topic in Video Gaming
joke heads joke -
US or EU version of Psychonauts?
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Idle Explorers (Spelunky, um, thumbs)
elmuerte replied to Irishjohn's topic in Multiplayer Networking
wtf... you can bring the idol to the shop? wtf#2... the ball won't roll when you're fast enough delivering the idol? -
Idle Explorers (Spelunky, um, thumbs)
elmuerte replied to Irishjohn's topic in Multiplayer Networking
A nice cascade of hurt prevented me from entering the mother ship. I thought I might have been able to complete it this time considering I managed to survive a black market raid and had bombs, jetpack, and a shotgun. Also, my escape from the black market was a really close call. -
goty.cx - It's that time of last year again
elmuerte replied to TychoCelchuuu's topic in Video Gaming
My GOTY list would be (all PC), more or less in this order (I think). Fez Stanley Parable Brothers Gun Point Saints Row 4 The Swapper Bioshock Infinite Spelunky The Cave Rise of the Triad Not included are unfinished/early access games.- 37 replies
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- Game of the Year
- Goat of the Year
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goty.cx - It's that time of last year again
elmuerte replied to TychoCelchuuu's topic in Video Gaming
I like how header image of goty.cx still mentions 2011- 37 replies
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- Game of the Year
- Goat of the Year
- (and 2 more)
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Idle Thumbs 141: "I was too busy losing it."
elmuerte replied to Jake's topic in Idle Thumbs Episodes & Streams
Is it just me or is the sound quite bad? Is the equipment dying? -
I think he's referring to Muskatnuss' comment.
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Damn it.. I'm running behind. Tone Control is much more difficult to follow due to its dense content.
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Idle Thumbs 140: The Customer's Always An Asshole
elmuerte replied to Jake's topic in Idle Thumbs Episodes & Streams
The Gh:ost took is -
"Sensical" is Idle Thumbs' middle name.
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Idle Explorers (Spelunky, um, thumbs)
elmuerte replied to Irishjohn's topic in Multiplayer Networking
haha.. would have loved to see that. -
I got really far by jumping over guys and simply trying to avoid them.