Steve

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Everything posted by Steve

  1. Yeah! I was really excited to get to meet Craig. He was actually a super cool dude early in my career and sent me feedback on my F.E.A.R. levels. Looking forward to seeing how Betrayer continues to develop.
  2. Tone Control: Neil Druckmann

    It's the theme song for Bad Cat for Commodore 64. The themes for Tone Control will always be the theme song for Bad Cat for Commodore 64.
  3. Tone Control is a Podcast!

    Thanks so much for listening! Glad this stuff seems interesting. And, glad SOMEbody likes the stereo For future episodes I may try pulling it in as suggested, to find a better balance.
  4. Tone Control: Neil Druckmann

    Yeah, it's one of the huge things that divides Uncharted and TLOU for me, and obviously it aligns way better with my own personal sensibilities. I could never get into Uncharted because it felt like they saw a big expensive cutscene as a cool reward for you to just sit back and enjoy, whereas in TLOU I always felt like they served a specific narrative/experiential purpose, ie that part of the story couldn't have been told any other way, ie cutscene as last resort. Which I totally accept/respect.
  5. Tone Control: Neil Druckmann

    Yeah all Tone Control episodes should be assumed to be Spoiler Hell for Gone Home and the games of the guest. The Last of Us started out at a Jak & Daxter reboot, I can't get over it.
  6. Tone Control is a Podcast!

    For most of the people on the Cast I already knew them in some capacity just through industry events, mutual friends, etc. The only person so far that I've met for the first time via the podcast was Craig Hubbard, but even with Craig I had been in contact with him back in college when I was making FEAR levels. I interviewed him for my zine! But yeah mostly it's people who are friends or acquaintances.
  7. Tone Control is a Podcast!

    Thanks! Yeah, I don't write anything down ahead of time for any of these-- I only really talk to people whose work I know well. Also I'm lazy!! Sorry about the stereo thing. That seems like it's a big deal for a lot of people? I could probably go into Audacity and reexport it as mono. Is the general consensus that I should do that?
  8. Tone Control is a Podcast!

    I'd love to talk to Tom! I'm going to be in the UK next week and am hoping to catch up with him...
  9. Tone Control is a Podcast!

    Thanks! Yeah I like WTF a lot and do wish the cast we less straight interviewy/more fully conversational, but I may not have the required skill to facilitate that. I think one or two of the upcoming ones are more back and forth, which is nice... Thanks for listening!
  10. Tone Control is a Podcast!

    Oh you monster!! I fixed it. Jan 2014!!!!
  11. Tone Control is a Podcast!

    You mean how it's in stereo? Yeah we record it from a single binaural mic, so it's like that. I guess you could download the MP3 and convert it to mono?
  12. Tone Control is a Podcast!

    I am the representative of the Phaedrus Group.
  13. Tone Control is a Podcast!

    Thanks for listening, everybody! Yeah, I have more episodes recorded (but not edited yet...) past Ep 5, and hope to record with more cool people as I travel around in the coming months. It's cool getting to talk about the nitty gritty with folks that have made such cool stuff! It is a little bit inside baseball/actor's studio/whatever, but hopefully still interesting.
  14. Gone Home from The Fullbright Company

    Just checked back in on this thread-- fascinating story, Colourful Stuff! Thanks for sharing.
  15. Gone Home from The Fullbright Company

    Yeah. Though Karla does another female teen character, and her writing is almost indistinguishable from mine (we do a lot of color coding and stuff.) It's weird.
  16. Gone Home from The Fullbright Company

    I think one big part of it too is that handwriting was actually taught as part of public school coursework when our parents were growing up, including learning how to do cursive properly and quickly.
  17. Gone Home from The Fullbright Company

    Yeah it is kind of an Aztec/Mayan-inspired thing.
  18. Gone Home from The Fullbright Company

    The handwriting on the envelope is mine, as is the drawing of the lion. The handwriting in the 2nd note is our friend Foley's. She is good at doing "old timey handwriting." We're doing like Lacabra suggests, and getting a bunch of different people we know to contribute handwriting to the game, since you can only fake so many different people's handwriting before it becomes obvious it's all being written by the same human. For instance, we've all gotten our moms to contribute handwriting-- you can't fake a middle-aged woman's handwriting, it turns out. Though NObody's handwriting today looks like someone's who would've been writing a note in 1923, so you have to fake some stuff. We do have gamepad support already, and should be Steam Big Picture compliant. We're going to investigate other platforms like PS4 after we launch on PC/Mac/Linux.
  19. Gone Home from The Fullbright Company

    Oh yeah, for reference, here's a preview that Emily Morganti wrote up on Adventuregamers which specifically comes at it from the perspective of someone who's into YA fiction: http://www.adventuregamers.com/articles/view/24761
  20. Gone Home from The Fullbright Company

    Hi all. Thanks for the discussion about this stuff. It is a complicated issue with a lot of sides to it, which is why it was a hard decision for us to make. Today Mike made another apology and donated to a LGBT youth charity. I think it's cool that they're taking positive steps. That said, it doesn't affect our decision. Anyway. We'll be up in Seattle for that weekend to hang out with friends that will be in town, so hopefully some of you folks will get a chance to say hi at the inevitable Idle Thumbs meetup. Oh, to answer questions about the YA/love story/romantic angle: that stuff, for what it is, is almost entirely in the Audio Diaries, which you can turn off if you like. Here's a couple of random giant images to make this post worthwhile:
  21. Gone Home from The Fullbright Company

    The ones that are new game only are ones that fundamentally change how the game is played. Also some of them would be very problematic to change mid-game. Such as "all doors unlocked" or "all lights start on." It would be very easy to get yourself locked inside a room or lost in the middle of a completely dark basement with no way to orient yourself if you toggled these mid-game. Going from that, other stuff like disabling the map or disabling audio diaries fits conceptually more into this "you're changing how the game is played" scheme than does toggling it midgame. But some stuff that's currently on new game only could get moved into a mid-game toggle if it's supportable and makes sense. We'll see.
  22. Gone Home from The Fullbright Company

    It is not a horror game, but it is a spooky game, kind of, in the way that being in a dark house alone is irrationally unsettling. But it is not a horror story and there are no monsters that will jump out at you or whatever. There will be no dead bodies in the game.
  23. Gone Home from The Fullbright Company

    Hmm maybe I should poast in this thread! We kind of ride the line. There are literally no objectives stated in the game, but these is also a central story spine that pulls you through the house. You make progress by unlocking more parts of the house and finding later points in the story. It does have an ending, which occurs when you open up the last area and find the last point of the story. Credits roll. But no objectives ever told you where to go or what to look for. That said, we also have optional Modifiers on a New Game, allowing you to do things like starting the game with all the doors unlocked, or turning off audio diaries so you discover the story purely through observing things you find, without any voiceover, if that's what you want. With these modifiers on, it becomes a true sandbox, where you're free to explore in any order you want, and find whatever you want, without any kind of implicit guidance. So, yeah. It's kind of both, or either. Up to you.
  24. Canada also has extra U's, because they are French, and love the Queene.