Erkki

Phaedrus' Street Crew
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Everything posted by Erkki

  1. Celebrating 100 Episodes (Maybe)

    baboo baboo baboo baboo, wizard wizard wizard. wizard wizard wizard, baboo baboo baboo
  2. I can't get myself to paly it a second time knowing I'll have to redo some of the same levels again.
  3. Proteus

    I beat the game in 41 minutes, therefore it is sport. According to my Steam stats, which are often wrong.
  4. Life

    What happened to that pabosher guy? He popped in for a spell and now seems to be gone. Maybe it was a bot?
  5. The Witcher 3: What Geralt Wants

    Majorish spoiler for the first game: Anyway, that video basically defined much of who Geralt is, since it was the first thing you saw when you ran the game and before the first game there were only the books which aren't really that popular around the world as far as I know.
  6. The Witcher 3: What Geralt Wants

    (removed video since it was already posted)
  7. The Witcher 3: What Geralt Wants

    Do you mean The Witcher 1? Because for me that was the awesomest and I did watch it almost every time, probably on all 3 playthroughs.
  8. I did it a couple of days ago, and the 5th -- sorry, I don't know their names -- was the most enjoyable for me so far. Finding it seemed to go even a bit too quickly, although I did stop to collect a stamina lizard. At first I was a bit unsure how to get close enough to it to shine my sword on it, or even how to approach it, but then the hint played. It would have been perfect if the hint did not play so soon in this case. With this one you also have the mild annoyance of slowly swimming once you fall, but you can at least choose from a few places to swim to, and what I liked most about it -- getting onto the damned thing was straightforward. I don't like the parts where you try to puzzle out what kind of position you need the colossus to be in to get on, so it was good that with this one you could predictably get back on it when you fell, even if it took a bit of swimming. I didn't actually find the main weak point before I was on it, so that was a bit of a challenge to do without slipping off, but holding on and attacking that one was quite simple. The difficult part came with the other weak points Of course, it could have also been that why I didn't get frustrated with this one was just because I was in a better mood while playing it, or something.
  9. The Witcher 3: What Geralt Wants

    BTW. Where is the teaser? I searched for it, and must have missed this last year, seems there was one in March about Nilfgaard invading (which makes it more likely that the story won't be very personal indeed).
  10. The Witcher 3: What Geralt Wants

    That video gave me the vibe that they are going for "a more personal BUT STILL EPIC FUCK YEAH" story, with the mention of a threat that is a threat to both Geralt and the human race. Also, I didn't like the monsters they showed. But I don't doubt that it will be an interesting game. And if it will be more about monster hunting, that's basically 90% of what I wish for from a Witcher 3. The first two are probably in my Top 2 favourite RPGs.
  11. I'm on an adventure game binge, after buying a bunch from the Steam sale. I think it's safe to say (from what I've played so far) that this one is crap and you miss nothing by not playing it, even though it's from the same developer that made the surprisingly good Deponia. Crappy dialogue, bugs, crappy story, bugs, skipping audio etc. Slow controls.
  12. Space

    Are the city lights really that bright or was this photo edited?
  13. New year's resolutions

    My resolution is to upgrade my monitor to WUXGA. And also to upgrade my mouse & keyboard. Really, I've lived with this old 19" 4:3 monitor for way too long. And the broken-buttoned mouse and keyboard which doesn't allow me to press W+D+Shift at the same time. I doubt I will keep my resolution, but if I do, it's a contradiction.
  14. A New Beginning - Final Cut

    Haha, I just realized they are indeed not lamps. Somehow my eyes saw them as being further away and the one she's standing on was attached to the beam in the middle of the dome in my mind. But they might actually be (... I forgot the english word and google translate says ...) suckers.
  15. Games that nail atmosphere and immersion

    Nobody has mentioned And the Thief games. Also, besides what has already been mentioned, Primordia really pulled me into it's world. Of course, with a point & click adventure it's a bit harder to actually get immersed, but it worked for me mostly. And although it was already mentioned, I must second Read Dead Redemption -- those were the most amazing landscapes I've ever seen in a game. And STALKER series of course, but for me it was the first one that may have actually given me a heart condition.
  16. A New Beginning - Final Cut

    Congrats! Your prize is knowledge in your great skills of ant-finding! Yes, she's standing on one of those lamps under the dome. I somehow managed to walk out of the walkable area that is only outside of the dome and couldn't get back any more. Thankfully I had just saved (after several hours of not saving).
  17. Antichamber

    I hear a speedrun was something below 7 minutes. (still haven't bought the game myself yet)
  18. A New Beginning - Final Cut

    Finished it. Weird ending. So in light of the second half of the game, I'll admit that maybe it's not as bad as I initially thought, but there were still a lot of issues. PS. Can you spot what's wrong with this screenshot? (Warning: spoils a location) (apparently we can't embed images from steamcommunity on these forums so linky:) http://steamcommunit...s/?id=124878229
  19. A New Beginning - Final Cut

    Ok, granted the moving lips is probably what most games do. It just looked very weird in one particular scene . There are still all the other problems I mentioned. The game gets somewhat better actually, I enjoyed the whole oil rig thing. Also thank god for youtube, because I didn't save at all during that and then accidentally skipped cutscene and dialogue in the next part.
  20. Thirty Flights of Loving

    "me against world" -- hey, others (at least I noticed elmuerte) were agreeing that it's not a game. I agree with the "it's a game because I played it" argument, though. If it's something you do for play, and pretty much has the format of a game (executable that produces audio and video and needs your input to "run"), it can be called a game, can it not? There are games that don't have endings. Are they not games? Why is not having a goal the one element that seems to make it a non-game for you? Or why is getting to the end not a valid goal?
  21. A New Beginning - Final Cut

    Well, there are dialogue lines that make no sense, wrong dialogue line playing, occasionally wrong subtitles (e.g. in Russian or another language), audio stopping before the line is fully spoken, audio crackling, and characters who behave entirely non-believably or say idiotic things, characters talking to the player, character's mouth moving when they are just thinking out loud (and being heard would lead to something else), and more... Also the opening scene was so stupid that I had to turn to a walkthrough during the first 10 minutes. I kept playing so far, though, and it gets better occasionally, but overall it is below mediocre, IMHO.
  22. Primordia

    Starting a new thread for the game since the other thread turned out to be more about AGS. I really like the game so far. I've made it to a point where a new big area opens up and I'm not sure how big/long the game is, but I really loved the first areas. I don't want to spoil anything (I had seen nothing besides a trailer myself before starting it), except I'll say what you'll learn immediately in the opening scene anyway: you play a humanoid-shaped robot, and his small floating assistant called Crispin. I'm not a big fan of pixel art, but it looks good. Again, as with Resonance, there are UI components that are stupidly tiny in the 320x200 resolution, but at least what this game does right is that it puts in the miniscule effort required to make some things work with keyboard (not all of them, though). For example, you can select Crispin by pressing C, and skip the menu navigation for that. I didn't even have to read a readme.txt for that -- I just tried it and it worked, so it felt intuitive. The sound and music seem really fitting so far as well, and I loved the environments in the part I completed. There are some really subtly funny things in there. Although Crispin's voice sounded a bit weird and even jarring at first, considering the environments, I got used to it pretty quick and I actually like the dynamics between the two robots. Looking forward to playing through the rest of the game and enjoying the various robots.
  23. Primordia

    Finished it. I had to cheat (look up walkthrough) in the ending scene to get the good ending. I had tried almost everything besides the thing that was required. Glancing at the walkthrough a bit more, there were several things I had missed and I might even replay it. Actually I think most of it was due to the first thing that I did a bit wrong. At the time I thought it was just the one thing and din't reload and redo it, but turned out it even effected what ending I could get. I don't usually use a lot of save games or even save very often if there isn't a binding for quicksave, so I was reluctant to redo any of the things I got wrong. It's an interesting approach to make puzzles you can actually fail at (with some after a couple of attempts you don't get a third one), and made me think of The Walking Dead. Of course Walking Dead was all about making choices, but in this game such events made me think it was my fault for rushing with solutions I wasn't sure of.
  24. Thirty Flights of Loving

    To be honest this does sound a bit trollish to me.