
nkornek
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Everything posted by nkornek
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These are great! I love the claymation aesthetic.
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I can't listen to Hotline Bling without hearing Luigi thanks to you. Please improve more songs in this way.
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Amazing as always!
- 87 replies
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Everything is allowed! Twine can be really fun to work with. I used it for my Wizard Jam 4 game because I ended up not having a ton of time to work on my project and I loved the way it came out. Important to note: Twine 2 is definitely easier to use if you don't have a lot of experience with game development but it doesn't support embedding images, music, etc like Twine 1 did.
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What engine are you planning on learning? If it's Unity I'm always down to help out and answer questions.
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Yes! So excited for this! I have a pretty ambitious plan for my game but I'm quitting my job soon so I should have plenty of time to make it.
- 87 replies
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I'm down with this.
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Heading over to the bar. See you all soon!
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I stumbled across Beppo's Hole (not sure how I never saw it before). GDC is upon us.
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Only a week till GDC!
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Despite being across a bridge, Oakland may be your best bet. There's better public transport service from what I remember.
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If you end up needing to go for a hotel instead of Air B&B, book it through the GDC website if you can, they have special deals and it's often significantly cheaper (my hotel costs nearly 50% less through the site)
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5ish is fine for me so long as wherever we go has food. Also hell yeah for that.party! It's been my favorite GDC event for years now.
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[Release]Build The Nublar - A Game of Dinosaur Theme Parks and Hubris
nkornek posted a topic in Wizard Jam 3 Archive
It's done! (mostly done, still a few little things to add). Here's the itch link: https://nkornek.itch.io/build-the-nublar Build The Nublar is a game about making your fantasy dinosaur theme park and watching it all fall apart as your dinosaurs escape their pens and rampage through crowds of innocent bystanders. The design, programming, and art was all done by me, and the wonderful music was created by Patrick Ripoll (Patrick R on these here forums). Here's some screenshots! -
[Release]Build The Nublar - A Game of Dinosaur Theme Parks and Hubris
nkornek replied to nkornek's topic in Wizard Jam 3 Archive
So because I felt like it, here's a Build the Nublar update, now up on itch.io v0.4 - Improved visitor behavior to make them more consistent - Fixed a bug where the wires from the dino pens wouldn't render when you were far away. - Fixed a bug where the wires from the dino pens would sometimes be rendered crooked. - Fixed a bug where Guard towers placed during a dinosaur break out wouldn't deploy guards properly. - Fixed a bug where you could trap visitors on the island by destroying all your docks. - Rebalanced economy: Days are now faster but amounts earned per day are lower. The total amount of money earned over time remains the same. -
Not a drinking-related suggestion but if it's your first time in SF and you want to eat the tastiest burgers in the world, go to Pearl's.
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Holy crap I would love to see that.
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I'd be super down to grab some drinks with fellow thumbs to cap off my GDC week.
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This game is super cool! Well done!
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I spent today away from my dev pc so I decided to put together a quick twine game. Grab a warm beverage and enjoy... https://nkornek.itch.io/the-sad-story-of-a-modern-idiot
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Thanks! I quite enjoyed writing it. When you spend every day working on big fancy games it's easy to forget how much fun making a quick little game can be.
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Wizard Jam time! I'm actually going to be using this as an excuse to try and make a game that I've been wanting to prototype for a while now, because it actually fits well as a pun on this episode title. The idea would be to create a 1v1 pistol dueling game (think Nidhogg but with pew pew guns) where every following round you can see a time echo of you and your opponent from previous rounds. In order to win a round, you need to kill your opponent, and then kill them again before they can kill your time echo before it kills their's. It sounds confusing to write out, so here's a shitty mockup.
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Sweet box art! Well done!
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I ended up having an extremely busy couple of weeks and I highly doubt I'll be able to finish this by the weekend :'( Thankfully I was at least able to get my twine game done so I do still have an entry in the jam.
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Deep down we are all modern idiots.