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Everything posted by SuperBiasedMan
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Nick Plays FROM; Currently - Bloodborne
SuperBiasedMan replied to SL128's topic in Idle Thumbs Episodes & Streams
This might just be an issue of it being my second souls game, but DS2 seemed pretty easy to me. There's so many ways to go, that if a boss is any trouble you can swap to a different path and return later. The start seemed harder when I was getting to grips with a new system, and low on estus (also accidentally joined the covenant of champions). But quite quickly it became as natural as my second run through DS1. Though I've also never used poise in DS1, so maybe I benefited from the balance changes being purely beneficial. -
I'm actually just a Dublin visitor at the moment, living in Kilkenny. There's a few of us around tho. That Joe Duffy soundboard would be a great resource for a Joe Duffy visual novel saying game.
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Plus, Joe Duffy as DLC down the line would be a top seller.
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Oh wow, Bosco and Dot Gobbler is not a character combo I expected!
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Nick Plays FROM; Currently - Bloodborne
SuperBiasedMan replied to SL128's topic in Idle Thumbs Episodes & Streams
Just saw the climactic O&S defeat, congrats Nick! It's a shame he didn't -
Ah that's great to hear, I remember Nasty/Good/Badass and it was a lot of fun Glad to hear it led you into new opportunities, and good luck with it!
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Nick Plays FROM; Currently - Bloodborne
SuperBiasedMan replied to SL128's topic in Idle Thumbs Episodes & Streams
Also am I wrong or should Nick upgrade his armor a bunch? He has spare titanite and upgrading armor improves it without increasing weight. For the most part I haven't seen him upgrade any (besides the boar helmet), and he seems to take more damage than I'd expect. -
I am so dang glad I suggested the box art diversifier, this is (all) great!
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Nick Plays FROM; Currently - Bloodborne
SuperBiasedMan replied to SL128's topic in Idle Thumbs Episodes & Streams
I look forward to Nick fighting Manus, because the only time I did that boss I had no trouble. So I want to see why it's considered such a hard fight. Though Nick has gotten really good at DS, so maybe he'll bust him anyway. -
Stylewise, do you want them to be normal enough things a bear could find in the woods, eg. a badger in a hole, or silly things too, like a vaping rig for example?
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This looks great! Good luck with the next few days.
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Idle Weekend November 20, 2016: Electing Better
SuperBiasedMan replied to Jake's topic in Idle Weekend Episodes
Thanks for your answers xchen, I have a follow up question about your response regarding Trump's rhetoric. In particular, how he talks about minorities. You're not concerned because you don't think he believes it, but do you feel like it does any damage? Such as emboldening people who believe it's true or undermining the position of these minority groups in American society? -
Quitter's Club: Don't be ashamed to quit the game.
SuperBiasedMan replied to Tanukitsune's topic in Video Gaming
If it helps, the ending has nothing revelatory. There is an ending of sorts, but it doesn't give any additional context if you hadn't been enjoying it up to there. I think Dear Esther laid some foundation for further walking sim games but I don't put much stock in it. -
[RELEASE] Mr. Puffin in The Dark Castle
SuperBiasedMan replied to BigJKO's topic in Wizard Jam 4 Archive
That great hall looks great! -
I remain hopeful for a PC release, since the game seems to be positively received.
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Interesting freudian slip.
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Idle Weekend November 20, 2016: Electing Better
SuperBiasedMan replied to Jake's topic in Idle Weekend Episodes
Out of curiosity Athis, what do you identify as politically? -
[v2 - The Dab Update] The Eyes of Cheatin Hitman
SuperBiasedMan replied to coughlinjon's topic in Wizard Jam 4 Archive
I love that clown's swagger. -
[Participation Agreement] The Clone Progenitors
SuperBiasedMan replied to Foggy Cornslakes's topic in Wizard Jam 4 Archive
My post history is up for grabs, really like this idea! -
[Release] wrong thread - a detective game
SuperBiasedMan replied to SuperBiasedMan's topic in Wizard Jam 4 Archive
I have a video put together of the game's opening now! Arthur has some portraits of the main character and I put them into the character creation opening. It shows the basic way that Fungus, the interactive fiction engine I'm using works. As well as some of my hacky stuff and nonsense about dice that have -1s on them. Now to write a ton of Content TM -
[RELEASE] Batman Loves Him A Parallelogram
SuperBiasedMan replied to RubixsQube's topic in Wizard Jam 4 Archive
There was a book bundle recently that had a couple Pico8 zines in it with tutorials and explanations of how stuff worked. If you want I could send those on to you? I haven't given them much of a look yet, as I'm working in Unity, but they might help. -
This is great, I like that you're highlighting that you're searching for the real slyboots.
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Woah really? Damn, maybe that's why it's so good.
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Aye I have a chunky phone, so it might be worth thinking about. Cheers! (I'd emulate, particularly cause I already bought it on PSP ages back but I hate the touch button controller layout things)
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Were you playing on tablet or phone @Vulpes Absurda? I could imagine it get s a bit cramped on a phone screen.