Cordeos

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Everything posted by Cordeos

  1. Star Citizen

    Well it will definitely effect the economy as some people will have free replacement of ships. also might change how they behave because they will never risk losing the ship when it is destroyed. You are right that we don't know right now, but considering the Devs are no longer offering lifetime insurance, I think its safe to say they don't want it to be too widespread.
  2. Star Citizen

    Lifetime insurance for early backers will create a perment second class consisting of all those who dont have it.
  3. Crusader K+ngs II

    They could totally roll a better version of the HRE into this expansion as the HRE is an offshoot of his domains. They really just need to port some version of the Europa Universalis tool over.
  4. Unreal Tournament (The new one)

    In this weeks video they discuss: A newly designed map. It looks like a spaceship, really good looking, very bright and clean. They also discussed a lot of general next step stuff. A short video this week.
  5. Screenshots. Shots of your screen.

    This freaking game. I have played it for over 400 hours and still find new things.
  6. They were joking around. Not everything has to be taken so seriously. If they actually spent any amount of time on the cookies thing I could see your point, maybe. I actually get annoyed with how often little statements on the podcast get attacked.
  7. Grand Theft Auto 4's main character was an enigma to me. How is he so stupid? He always announces his presence to people he is going to kill, then they run away. Also Far Cry 2's, how are you a professional mercenary who didn't think to take anti-malarial pills? Enigmas man.
  8. You have been chosen to play D&D online. "BioWare's New, Mysterious Game Is Shadow Realms Posted by Patrick Klepek | Aug. 13, 2014 10:59am It's a D&D-influenced online game coming from BioWare Austin, the developers of Star Wars: The Old Republic." http://www.giantbomb.com/videos/biowares-new-mysterious-game-is-shadow-realms/2300-9337/
  9. Unreal Tournament (The new one)

    A forum user has started putting out the latest snapshot of playable UT2014. So if you want to play an unfinished FPS on maps that are mostly untextured using weapons from the last game, follow this link: https://ut.rushbase.net/raxxy/Builds Story about it here: http://www.rockpapershotgun.com/2014/08/13/unreal-tournament-2014-playable-free-to-all/ I will play this so hard.
  10. Crusader K+ngs II

    The role playing idea is a good one, sometimes I cheat to keep making my kings lustful, greedy, drunken lunatics, then try and hold everything together. Or just making a really evil repressive dynasty. The good vassal is also fun, do everything you can to support your king/emperor without ever plotting against them or trying to take power. (This doesn't always work, I have had other vassals force me to take power by overthrowing the king for me. I was just that nice.)
  11. Crusader K+ngs II

    That is a very abnormal game, especially for a first time. can you give a basic timeline of how you build that empire? Are you saying you held six empire titles? because the ethnicity requirements should prevent that, unless you game the system on purpose. I'm surprised you didn't face large scale independence revolts based on how much territory with different religions and cultures you have. Or from family members attempting to grab power. There is no war-monger penalty in CKII because warmongering was very common. I usually don't spend 100 hours on a single game, partially because I rarely play games to the end date. Usually I accomplish the goals I set for that game and go play a different scenario. I find starting as a count on the borderlands between cultures and religions to be entertaining and difficult. or trying to build up Russia to survive the Mongol Invasion. It is not possible to remove India, unless you can revert back to a patch before it was added. http://forum.paradoxplaza.com/forum/showthread.php?590415-Difference-between-difficulty-levels easy = player advantages normal = even hard = ai advantages Retinues are not disable-able as far as I know.
  12. Its not a flight sim, but the mechwarrior games (I always love mechwarrior 4 mercenaries) are great with a flight stick. I also enjoyed playing X-3 Reunion (There are two newer games in the series, but I have not played them. although you will need to keep your keyboard handy as well for some of the more complex, non-flight, elements of the game. Ace Combat: Assault Horizon is alright. I have also used the fight stick for Battlefield 1942 air combat, works pretty well. Do you just have the stick or the throttle as well? I have been using my old Saitek pro for a while now, still love the thing.
  13. Non-video games

    The phone App element concerns me. I feel like it will be an excuse to make the game even more complex. It also kind of defeats the point of board games being not computerized. Maybe it will be really cool and work really well, but I am wary.
  14. XCOM Enemy Unknown

    A while ago I named all my soldiers after friends of mine and posted pictures of their deaths on Facebook. The best was when one of my soldiers was turned into a zombie and killed another one.
  15. Since they mentioned UT I feel the need to plug my UT2014 thread https://www.idlethumbs.net/forums/topic/9531-unreal-tournament-the-new-one/ I have been posting summaries of the weekly updates the developers are doing. So pumped that they are backing away from UT3 design and going back to the better games!
  16. Unreal Tournament (The new one)

    Major changes to CTF are coming! They are introducing a half-time mechanic. The game will split the game time you set in half. At that halftime mark all players, weapons, power ups reset. The teams will also switch sides so maps that are not symmetrical will be more balanced. I was wary at first, but they discuss how it adds a time crunch mechanic, which sounds good to me They will also experiment with a reset every time someone scores. This could be terrible, but I understand how it could break up momentum in a way to make competitive play better. Also there is no longer a flag cap limit, so they are introducing overtime and sudden death overtime. Which sounds like great high stress fun at the end of a match. All of this is experimental so they might change it. They are also trying to rework the translocator again. I honestly never really cared about the translocator anyway. They also discuss dodge, spawn protection, rocket and impact hammer jumping, general game speed, clientside hit detection and bots, Also, I was so happy to hear UT2014 get mentioned in the Idle Thumbs podcast this week!
  17. Unreal Tournament (The new one)

    They have talked about assault. Since this is in a large part a community driven development game, if people in the community want to make assault the devs will try and help out. Currently the core game will have DM, Team DM and CTF.
  18. Assassins Creed Unity

    Good point about ship game play getting stale. This game looks like they are going back to the original formula completely, just running around a large city. At least the last two tried new things, wilderness free running and ship combat. This series could be a great place to experiment and spin stuff off of.
  19. Assassins Creed Unity

    I will totally buy this game on a steam sale when it has dropped ~50% in price, just like I've been doing with most AAA games lately. If there was boat combat again I would probably buy at launch.
  20. Recently completed video games

    How does it compare with the previous two games?
  21. Unreal Tournament (The new one)

    http://www.unrealtournament.com/blog/unreal-tournament-forum-qa-and-castle-map-preview/ New post from the Devs. They show off a new Deathmatch map, which lacks textures but looks very well designed and large, which I love. Discussion of character design direction and various in depth design decisions and questions. A prize for watching all the way to the end is a quick preview of the new version of CTF-Face!
  22. Screenshots. Shots of your screen.

    Rapid fire artillery from Supreme Commander. I always loved the size of that game. As much as i like Planetary Annihilation, I wish the game would allow battles on a larger scale. I wish I could force the AI to spawn on different planets, or something. The castle town I built on my friends server. Can't wait for the next patch to come out and we bring the server back. I want to build a Meso-American pyramid as a house
  23. Unreal Tournament (The new one)

    They will take a cut of mod, map, skin, etc sales from an official mood store. I have seen concept art for the ripper on the forums and I don't think they have finalized the weapons list, so there is still hope!
  24. Recently completed video games

    Just finished Hitman Absolution. What a disappointment, I am very glad I canceled my preorder and got it on sale later. There was one level that felt like something from Contracts or Blood Money. Sneaking through hallways is not what the series is about. Also the small levels were so silly. Ah well time to play something fun.
  25. Mass Effect 2 was the worst for this because If you didn't exhaust all dialog trees properly with your team you wouldn't get all the the character side missions. Without those your team will die in the last mission. It was just very annoying to be required to do all of them, especially for a second playthrough. Skyrim did it better. You barely need to talk if you don't want to.