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Everything posted by osmosisch
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That time Gabe Newell hacked my computer
osmosisch replied to thestalkinghead's topic in Idle Banter
I prefer Cole's law. It's tasty. -
I think the trick with Molyneux is to give him a tiny budget/team and basically no real deadlines so that he actually has the space to realise what he should and shouldn't put in. The dev videos from the kickstarter have shown their process to be pretty good.
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Riot/Pax skins I have: - Graves - Sivir - Nasus - Jax - Rammus If it's not one of those I'd be more than happy to paypal/steamgift you something
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I get that with most Reddit threads in general really. Not always the video games part.
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http://en.wikipedia.org/wiki/Command_%26_Conquer:_Renegade
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The Dancing Thumb (aka: music recommendations)
osmosisch replied to Wrestlevania's topic in Idle Banter
Emoh is one of my all-time favourite albums. Probably helped that it came along when I was in the middle of some emotional life stuff. -
If any of you fine people strolls by the Riot/League of Legends booth, I would be eternally grateful if you could pick me up a skin code (they should be handing them out).
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It's polarising.
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Atom zombie smasher!
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Assassin's Creed II! Fucking UPlay.
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The Dancing Thumb (aka: music recommendations)
osmosisch replied to Wrestlevania's topic in Idle Banter
Eh, Osdorp Posse? Besides that, rap: ptui. -
Damn it, but computers have become really complicated
osmosisch replied to Erkki's topic in Idle Banter
Nothing you don't know, but my advice would be to skip 8 unless you care about the few areas in which it does offer a tangible benefit (as you say, boot times and Office stuff): http://usabilitygeek.com/windows-8-vs-windows-7-speed-and-performance-testing/ For me, I already boot from non-sleep so rarely that I don't care about boot times, though I run windows 7 from an SSD anyway for shits & giggles. I loathe Office so that's hardly relevant, leaving gaming performance as my deciding criterion. -
The title of this thread automatically made me complete the classic "...is like fucking for virginity." I guess this would involve less coitus though.
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For me at least, it's mainly just enjoying the spectacle of mastery in a domain that interests me. I've never even toyed with the idea trying to play Starcraft versus people seriously but I still loved watching cast matches and Day9's dailies, just because seeing people do something difficult so skillfully is enjoyable. I'm the same with watching stuff like gymnastics. So, I wouldn't attribute my enjoyment of watching things to their complexity so much as to their depth, ie. how much better a very skilled person looks doing it than a newbie.
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A very fun interview/discussion with Steve over at http://www.brainygamer.com/the_brainy_gamer/'>The Brainy Gamer. Including a bunch of secret rooms and interviews!
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I think this thread is the first thing to make me want one of them headsets. Damn.
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My wife & children returned from a two-week stay at the in-laws yesterday. So happy to have them back
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Game 3: Alpha Protocol (I have not yet played this)
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Overall: I enjoyed it! This sort of full-powered travel stuff in first person turns out to me quite exhilarating to me (portal, dishonored). The control feels smooth and basically everything did what I expected and wanted. Small issues: - right mouse in the web player pops up a menu when not in fullscreen - I didn't always get my mouse pointer back when hitting the target so I couldn't click replay - the speed of the blink feels a bit 'off' - I would increase it. Floating towards your target point isn't as fun as blinking to me. Where to take it is of course a huge question. One thing that might be fun to try is, if you can get networking going (or local multicontroller), you could make it into a simple pvp game by having players create an explosion when they pop out of the blink. Then it would probably be necessary to only make the travel projectile fly while charging though. This is partially inspired by the play of Puck from Dota 2, if you're familiar with that. he has a damaging projectile that travels slowly, and she can, at any time, press a button to travel to its location. Also worth considering maybe is whether you want to turn this into something twitchy a la portal speedrunning, or something more plan-based like the new blink in the dishonored DLC. I hope there's more discussion about this because I feel there's a pretty fertile seam of gameplay here that has been largely unmined so far.
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- Unity
- Dishonored
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(and 4 more)
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Game 2: Alien vs. Predator Classic