Cleinhun

Phaedrus' Street Crew
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About Cleinhun

  • Rank
    My other head is Waluigi
  • Birthday 02/19/90

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  • Gender
    Male
  • Location
    Davis, CA
  1. On the cast someone made a joke about New Donk City being a Truman Show type thing but one of the other levels actually is pretty much that. In the forest level with the robots, if you look closely at the skybox it's pretty clearly made of tiles on the inside of a dome: I don't think any other levels are like that, and it's never mentioned anywhere in game.
  2. Super Mario Odyssey (One D, Two Ss)

    I think the reason I bought into the hype for this one so much was that Breath of the Wild actually was as good as people said. I'm only in New Donk City and I'm willing to believe it gets better in the later game, but as of right now it is merely a good video game rather than an amazing one. The thing that I think is holding it back for me is that the moons are so common as to not feel special. There are enough of them sitting it random corners that I know I'm not going to get all of them without thoroughly scrubbing every area (which I won't do), so that makes it less exciting to get the ones I do find, since I'm not building toward any goal. There's still a lot that I like here though. I love those little accordion enemies. The cutscene that plays when you possess the first enemy is a great way to open a game, and the music in the Wooded Kingdom is one of the last things I would have expected from a Mario game (I don't understand how "forest level" ended up leading to surf rock but it somehow works).
  3. And then, seventeen hours after that, you can watch yourself watch your previous self: "hey, stop watching that, you know he's not gonna do anything!"
  4. Transistor has a pretty interesting way to encourage switching up your weapon loadout. If you used a given ability in enough fights you would unlock what were essentially lore dumps about the game world, but there was no mechanical incentive other than that. I though the content of those lore dumps were one of the weakest parts of that game, but somehow it still worked on me. Maybe it's because on some level I know that playing around with all the different builds is fun, so it only takes the slightest push to get me to do that.
  5. "Catch a flash of the horror of the mundanity of your own life" is an intense sentence. 10/10 cast.
  6. I forgot to subscribe to the humble monthly so I have to wait until this releases in December, but I'm looking forward to this. I legitimately liked Sexy Hiking. despite it being neither sexy nor even hiking (it was more like mountain climbing really).
  7. I just assumed it was from a different ride that had similar seats or whatever, which in retrospect doesn't make a whole lot of sense but that kid looks exactly like Nick. Also photoshopping that would be exactly the sort of thing you guys would do. When you guys were talking about Clifford Nick made some sarcastic off-hand comment like "wow, sounds like a great book" and the only thing I could think of was that it sounded like something he'd say to his 10-year-old self.
  8. Psychonauts 2

    There's barely anything there but it already looks really good. The art style is fantastic and the gameplay looks smooth. I've always loved Double Fine games because of their interesting ideas but despite the jankiness in the mechanics, and they appear to be doing a lot more work on the mechanical side they they usually do in the lower budget games. One other thing I noticed in that video is that a lot of the people working on the game look young enough that they were probably still in school when the original game came out, meaning this is a game being by fans of Psychonauts.
  9. That seems like it just increases the moving expenses for almost everyone in exchange for very little benefit. Regarding VR, I don't think it's going to get big for pretty much the reasons mentioned on the cast, but I do think that within the next 5ish years the technology is going to get cheap enough that it can be a profitable industry from just the niche enthusiast crowd.
  10. This is especially interesting given that I seem to recall Nick Breckon claiming to be "good" at claw machines a few episodes ago.
  11. "Oliver 200 Whiskey Tortoise" sounds like a code phrase that activates a sleeper agent.
  12. That sounds like something a tulpa would say...
  13. The more I think about it the more side stories I remember that never went anywhere. Like the scene with Bobby and the honking woman and the barfing zombie child, what was that about? We don't know because it was never mentioned again. But I do know that I enjoyed that scene immensely at the time. There's also things like the Ed and Norma story that did have a resolution, but still didn't impact the central plot at all, so is that better? If you cut out all the unresolved side stories you'd lose a lot of my favorite scenes, so I think I'm ok with the show being what it is. I feel like if I watched it again knowing how it end up it might feel more like a collection of vignettes about the people adjacent to a central plot, rather than a story about that central plot. I mean, it's "starring Kyle Mclaughlin" but there are large stretches of the show where he doesn't even appear.
  14. She's going with Cooper and the Mitchums to Twin Peaks, right? It's not out of the question that we get something.
  15. at 18:20 if the link doesn't go there automatically.