Episode Archive

Page 9 of 44
Three Moves Ahead is the leading strategy game themed podcast on the internet. Every week a panel of knowledgeable gamers with strong opinions meets to talk about the strategy and war games of the day, design issues and games in the wider world.

Looking for general information about Three Moves Ahead?

Visit the Three Moves Ahead Show Homepage

July 23, 2021 Troy, Len, and Jon gather by the fire to discuss Old World, the new ancient world 4X from Civilization IV designer and prolific 3ma guest Soren Johnson. Does the tighter timeframe help or hinder it? Is it just ancient Civ? Is that even a bad thing? How many more questions can I come up with? Does this description still look too short? This is probably a good place to stop, right?

Old World

July 13, 2021 Relic has announced Company of Heroes 3! Rob and Len were given a chance to give a bit of the new dynamic campaign map a go. Now they're joined by Relic's David Littman and Matt Philip to discuss what we saw and how this long-awaited sequel is coming together. You can check out the pre-alpha preview yourself by heading over to companyofheroes.com.

Company of Heroes 3, Company of Heroes 2: Ardennes Assault

July 2, 2021 Rob, Troy, and Fraser have only a curtain wall and a micromanagement puzzle between them and the invading hordes as they discuss Siege Survival: Gloria Victis. Who will hold out, and who will secretly leave the postern gate open to put an end to the suffering? When are we going to do a show on Going Medieval? What is a siege, if not a larder persevering?

Siege Survival: Gloria Victis

June 28, 2021 Rob and Rowan are joined once again by Three Kingdoms opinion-haver Brian "Chef Lu Bu" Smawley to discuss Creative Assembly's very odd pronouncement of ending support for Total War: Three Kingdoms. Where did it land and how do we feel about the state it's in? What do we wish had made it in? And what the hell is going on with gates?

Total War: Three Kingdoms, Dynasty Warriors

June 20, 2021 In one of our biggest panels ever, Rowan, Fraser, Len, Jon, and Mike are joined by Sin Vega to discuss the many city builders currently stewing in Early Access, or which had a long tenure there. What is the role of Early Access for this genre, and why does it seem to be such a popular starting point? Also, what would we like to see in the next generation of city builders?

Cities Skylines, Workers and Resources: Soviet Republic, Dwarf Fortress, Rimworld, Industries of Titan, Cliff Empire, NewCity, Ostriv, Frostpunk, Terra Nil, The Last Haven, Surviving the Aftermath, Going Medieval, Chang’an of Tang Dynasty

May 29, 2021 Rob and Len are joined by behind-the-scenes mastermind Mike to pursue some millennial agriculture fantasies, step on some grapes, and grit their teeth through a bit of sus localization. Will they taste victory, or find themselves sprawled in an alley with a bottle of $8 chardonnay wondering why they thought they could drop out of school and join a punk band? Are these hypotheticals getting more weirdly specific all the time? Does anyone even read the description anyway?

Hundred Days - Winemaking Simulator

May 25, 2021 Michael Hermes makes a port of call as Rob, Nick Capozzoli, and Matt Flanigan take to the high seas in Ultimate Admiral: Age of Sail. Rob hates the land combat, Matt hates the way the ships behave like sports cars, Capo greets both with measured approval, and Michael thinks we're all being a bunch of picky jerks looking a gift-horse in the mouth.

Ultimate Admiral: Age of Sail

May 8, 2021 Rob, Jon, and Len have taken up their swords and strapped on their sandals to party like it's 2004. What did the original Total War: Rome do right that the series hasn't since? And does it hold up beside its younger, prettier siblings? And why is no one talking about Lone Star? Seriously. It's a great movie.

Total War: Rome Remastered

April 30, 2021 Troy and Rob are joined by Kotaku's Luke Plunkett to discuss Unity of Command II's Barbarossa expansion. How much of the frustration you feel leading the Germans on the Eastern Front comes from any given game, and how much of it comes from the mere situation of leading the Germans on the Eastern Front?

Unity of Command II - Barbarossa

April 23, 2021 This week, as we prepare for the release of Total War: Rome Remastered, Rob welcomes Creative Assembly's Kevin McDowell and Guy Davidson, who both worked on the original Rome. They talk about the studio's early days and precarious finances, the surprisingly slow-burn success of Rome, and the long development hangover that resulted from CA's old culture of crunch. Producer's note: We weren't able to get an isolated vocal track for one of our guests and there are a few places where there's a definite echo. Apologies for the inconvenience.

Total War: Rome

April 9, 2021 Len and Jon are joined by Alice Caldwell-Kelly and Justin Roczniak of Well There's Your Problem to talk about Workers and Resources: Soviet Republic. May contain revisionism. Check out Well There's Your Problem, a podcast about engineering disasters: wtyppod.podbean.com/ Support us on Patreon: patreon.com/3ma

Workers and Resources: Soviet Republic

April 2, 2021 Rob is joined by freelance writer Sin Vega to discuss Suzerain, a branching narrative head-of-state simulator that asks you to make complex decisions about the politics of a small, Cold War nation. Support us on Patreon: patreon.com/3ma

Suzerain

March 26, 2021 Rob, Jon, and shadow councilor Mike are joined by 3ma Panelist Emeritus Tom Chick to discuss Shadow Empire, a post-apocalyptic sci fi colony management sim with a 300+ page manual.

Shadow Empire

March 12, 2021 Bruce takes the Winter of Wargaming to the Streets of Stalingrad as he interviews acclaimed wargame designer Dana Lombardy to discuss his past, present, and future work. Check out lombardystudios.com where you can still pre-order MacGowan and Lombardy’s The Great War card game at the Kickstarter backer price.

Streets of Stalingrad, Khalkhin Gol, The Great War card game

March 5, 2021 Rob, Troy, and Jon discuss Field of Glory II: Medieval as the Winter of Wargaming enters the Middle Ages. Who are these guys Alexander Nevsky brought to war today? Anybody? Pyotr, are they friends of yours or what? Support us on Patreon: www.patreon.com/3MA

Field of Glory II: Medieval

Three Moves Ahead

The leading strategy game themed podcast on the internet. Every week a panel of knowledgeable gamers with strong opinions on strategy and wargames meets to talk about games of the day, design issues and games in the wider world.