Episode Archive

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Three Moves Ahead is the leading strategy game themed podcast on the internet. Every week a panel of knowledgeable gamers with strong opinions meets to talk about the strategy and war games of the day, design issues and games in the wider world.

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September 12, 2013 Everything changes in this Very Special 2-hour Three Moves Ahead event. Rob, Rowan Kaiser, and Fraser Brown gather to talk about Rome and destroy a grave threat to the Total War series. But then the next morning they realize they've gone too far and they're all like, "What have we done?" But nothing will ever be the same again, they've been marked forever.

Total War: Rome 2

September 5, 2013 Soren Johnson, Ryan Kuo, and Michael Hermes join Julian today to talk about iOS asynchronous board gaming. Neuroshima Hex is the star of the show and leads the panel to other recent additions such as Eclipse and A Brief History of the World.

Neuroshima Hex, Eclipse, A Brief History of the World

August 26, 2013 Rob and Troy discuss how rebellion and discontent have been represented in strategy games, and why they can be so crucial.

Europa Universalis IV, Civilization series, Republic of Rome, Alpha Centauri, Total War series

August 19, 2013 PC Gamer's TJ Hafer and Gamesbeat's Jason Wilson join Rob to discuss Europa Universalis IV. Spoiler: they loved it.

Europa Universalis IV, Europa Universalis III

August 8, 2013 Idle Thumbs' Sean Vanaman and former Escapist editor Tom Endo join Rob to explain the appeal and hurdles of Dota 2 and lord management.

Dota 2, League of Legends

July 28, 2013 Ed Beach and producer Dennis Shirk sit down with Rob to discuss their thinking behind Brave New World, and making a better Civilization V.

Civilization V

July 20, 2013 Rob, Troy, Fraser Brown, and Rowan Kaiser talk about the latest Civilization expansion.

Civilization V

July 12, 2013 Tom Chick joins Rob to talk about their feelings toward Company of Heroes, and why they both feel a bit disappointed. Tom thinks the game's economy is broken and it's become too armor driven, while Rob is really depressed by the faction design. And yet Rob still likes it, while Tom finds it ultimately pointless.

Company of Heroes, Company of Heroes 2

July 4, 2013 Evan Lahti joins Rob to talk about Red Orchestra 2: Rising Storm (a totally LEGIT strategy topic). They discuss why it outstrips Heroes of Stalingrad, how it does faction design right, and the role of asymmetry.

Red Orchestra 2: Rising Storm, Red Orchestra 2: Heroes of Stalingrad, Company of Heroes 2

June 28, 2013 Bruce and Tom join Rob for a late-night chat about Wargame: AirLand Battle, Cold War tactics and politics, and Rob's overwhelming awfulness at this game.

Wargame: AirLand Battle, Wargame: European Escalation, RUSE

June 20, 2013 Troy and Bruce team up to discuss the track record of railroad games through strategy history, from 1830 through Railroad Tycoon and Rails Across America and beyond. How do these games distinguish themselves from each other? What is the attraction? Does Ticket to Ride count?

Railroad Tycoon, 1830, Iron Dragons, Rails Across America, Ticket to Ride

June 11, 2013 Relic's Quinn Duffy and former Relic producer and friend of the show Shane Neville join Rob to talk about Company of Heroes past and future.

Company of Heroes, Company of Heroes 2, Company of Heroes: Opposing Fronts

June 5, 2013 Rob talks to the Paradox brain trust of CEO Fred Wester and VP Shams Jorjani to discuss publishing, Paradox's approach to the business, and whether reviewers are the enemy.

May 30, 2013 EU IV lead Thomas Johansson and freelance writer Joe Robinson join Rob to talk about their recent adventures with a massive EU IV multiplayer session.EU IV lead Thomas Johansson and freelance writer Joe Robinson join Rob to talk about their recent adventures with a massive EU IV multiplayer session.EU IV lead Thomas Johansson and freelance writer Joe Robinson join Rob to talk about their recent adventures with a massive EU IV multiplayer session.

Europa Universalis IV

May 20, 2013 3MA Producer Michael Hermes and GWJ editor Erik Hanson joins Rob and Tom to talk about Victoria II: Heart of Darkness. Rob is reconsidering some of his earlier, harsher views on Victoria while Tom argues that it is a towering achievement of game design that speaks to real-world politics in a way few others have ever attempted.

Victoria 2

Three Moves Ahead

The leading strategy game themed podcast on the internet. Every week a panel of knowledgeable gamers with strong opinions on strategy and wargames meets to talk about games of the day, design issues and games in the wider world.