Episode Archive

Page 21 of 43
Three Moves Ahead is the leading strategy game themed podcast on the internet. Every week a panel of knowledgeable gamers with strong opinions meets to talk about the strategy and war games of the day, design issues and games in the wider world.

Looking for general information about Three Moves Ahead?

Visit the Three Moves Ahead Show Homepage

February 21, 2016 Rob is joined once again by David Heron as well as the elusive Julian Murdoch to discuss Sekigahara: The Unification of Japan. Sekigahara fills a fascinating niche in the wargame space by giving a lengthy game experience that is light on rules. It's easy to teach and learn yet still gives the impression of a much beefier experience.

Sekigahara: The Unification of Japan, War of the Ring

February 12, 2016 It's a full panel tonight as Rob, David Heron, Rowan Kaiser, and guest Jonathan Bolding discuss the newly released XCOM 2. XCOM: Enemy Unknown was a darling of the strategy game space, garnering rave reviews a strong following. XCOM 2 should be a slam dunk, right? ...right?

XCOM 2, XCOM: Enemy Unknown, XCOM: Enemy Within, Invisible, Inc., Darkest Dungeon

February 7, 2016 Satellite Reign is more cyberpunk than anything has a right to be. It deftly combines quality gameplay with all of the hallmark features of the often overplayed or misinterpreted genre. Giant Bomb's Austin Walker joins Rob to talk about Satellite Reign and why they enjoy it so much. Also, Rob finally fulfills the prophecy of someone on the show using the word "panopticon".

Satellite Reign, Invisible, Inc., XCOM

January 28, 2016 It's a full house as Rob, Rowan, Fraser, and guest T.J. Hafer get together to talk about Homeworld: Deserts of Kharak. The original Homeworld games were in space. Deserts of Kharak, believe it or not, takes place on the ground. This type of out-of-the-box thinking appears to have paid off as our four panelists have taken quite a shine to the game.

Homeworld: Deserts of Kharak, Starcraft, Sins of a Solar Empire

January 21, 2016 The Patreon backers have spoken, and the listener's choice game for January is: Hegemony 3. Rob and Troy "I can tirones my own sandals, thank you" Goodfellow take a good, long look at Longbow's latest entry in the Hegemony series. What does it bring to the table? Does it bring enough new content to the table? Whose table is this, anyway? Join us and lament the loss of your burning farms.

Episode 340: Hegemony 3: Clash of Ancients

January 14, 2016 Spears! Cavalry! Dirt in your sandals! Rob, Bruce, and Troy "Is my pilum showing?" Goodfellow continue with the Winter of Wargaming and their discussion of ancient warfare. Learn more about history than you ever wanted from a video game podcast as the trio discuss their favorite games as well as a new secret project.

January 7, 2016 Bruce kicks off the 2016 Winter of Wargaming by interviewing publisher Randy Lein of Legion Wargames. Legion is the publisher of many storied titles, such as B-29 Superfortress and Dien Bien Phu: The Final Battle. Randy offers some insight as how the publishing world works, shattering expectations of the glitzy night life and glamorous parties.

B-29 Superfortress, Dien Bien Phu: The Final Battle

December 31, 2015 2015 has come and gone, cast aside like an empty yogurt container. "It's time for a new yogurt," you think. "I am done with this one, even if there is a little left in the bottom." Still, we should take time to reflect and look back at all of the good parts of the yogurt from the past year. Like the one whole blueberry amidst small bits of blueberries. Or when the yogurt burped a little no matter how softly you tried to peel back the lid. If it's not clear by now, this is a metaphor for Starcraft. Happy New Year from Three Moves Ahead!

Frozen Cortex, Blood Bowl, Heroes of the Storm, Invisible, Inc., The Long War, Cities: Skylines, Total War: Attila, Massive Chalice, Hard West, Darkest Dungeon, The Long War, Vietnam '65, Grey Goo, Starcraft 2: Legacy of the Void, Ashes of the Singularity, Offworld Trading Company, Kingdom, Fate Tectonics

December 24, 2015 In an episode that is in no way a cross-promotional marketing tool funded by Disney - but call me if you are interested in cross-promotional marketing - Rob, The Verge's Rich McCormick, and Idle Thumbs' Nick Breckon revisit Star Wars: Rebellion. Rob originally hated Rebellion. He made a big stink about it, we all remember it, and nobody wants to talk about it. But years later with the wisdom of old age and the context of modern strategy games, he now realizes that Rebellion is a gem worth talking about once more.

Star Wars: Rebellion

December 18, 2015 Rob, Fraser, guest Tim McDonald, and Troy "I've got fur, let's make hats" Goodfellow talk about Thea in language that makes it seem like they really, really like the game. Yet that's not entirely true. Mostly. Thea was picked by our Patreon backers as the Listener's Choice game for December, now tune in and hear what our conflicted panel has to say.

Thea: The Awakening

December 14, 2015 This week on The Game Design Rountable we have Dirk, David, and Rob talking to - wait, no. This is Three Moves Ahead and Dirk - no Rob - talk to the other Rob. Rob Zacny. I don't even know any more. The days turn into nights which turn into days, nothing but podcasts. Names and titles pass me, topics upon topics. Who can keep track any more? Is this Three Moves Ahead or TGDRT? Another file on the hard drive, another show posted. Anyway, Rob Daviau and David V. Heron talk to Rob about comebacks in gaming.

Risk: Legacy, Pandemic: Legacy, Chess, Monopoly

December 7, 2015 Rob Zacny and special guest Paul Dean talk about Prison Architect, a game that has recently been released yet seemingly been around forever. Rob and Paul are both quite keen on the game and its sense of humor, satire, and good old fashioned ant-farminess.

Prison Architect

November 26, 2015 This week Rob, Bruce, and Troy "I'm not playing unless I can summon a unicorn" Goodfellow discuss Chaos Reborn. In 1985, game designer Julian Gollop released Chaos: The Battle of Wizards for the ZX Spectrum. He would later go on to be the designer of the venerable XCOM series. Chaos Reborn is a new game in the tactical gaming space made possible by a successful Kickstarter campaign.

Chaos Reborn

November 22, 2015 Rob, Sean Sands, and Kotaku's Jason Schreier take a comprehensive look at Starcraft 2: Legacy of the Void. The campaign is coming to an end as long-remembered friends from the original game are back to complete the story of Starcraft. The crew discusses the current state of multiplayer, Archon mode, and how to have the most fun in the game.

Starcraft 2, Legacy of the Void

November 12, 2015 Bruce sits down with renowned game designer Mark Herman to talk about his latest offering, Churchill. Combining historical personalities with the tension of negotiation, Churchill is not a wargame in the traditional sense. Rather, it puts the players in the shoes of Churchill, Stalin, or Roosevelt as they plan the Allied attack against the Axis.

Churchill

Three Moves Ahead

The leading strategy game themed podcast on the internet. Every week a panel of knowledgeable gamers with strong opinions on strategy and wargames meets to talk about games of the day, design issues and games in the wider world.