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Visit the Three Moves Ahead Show HomepageApril 12, 2016 In order to dispel the notion that we are all just disembodied voices generated by an algorithm programmed to please fans 82% of the time, Rob and Bruce got together - in real life - to play board games. In this extra-jumbo episode of Three Moves Ahead our duo of wargamers talk about block games, COIN games, insurgencies, and Bruce's cats.
Empire of the Sun, Churchill, Triumph and Tragedy, Rommel in the Desert, Clash of Steel, Fire in the Lake, Andean Abyss, Pendragon, Falling Sky
April 4, 2016 Nostalgia is a powerful thing. Softened memories of sunlit rooms on Saturday mornings and brilliant panzer strategy replace the reality of grueling turn counts and CD-ROM issues. Can you ever really go home again? Is Master of Orion really as good as we recall? (The answer to both is: no.) Rob Zacny, Rowan Kaiser, Sean Sands, and Troy "I don't Google during a podcast" Goodfellow wheel their chairs into the whist room to talk about games that have aged gracefully and games that have not.
Vampire: The Masquerade, Battle for Middle Earth, Impossible Creatures, Master of Orion, Rise of Nations, Medieval Lords, Command & Conquer: Red Alert, Warcraft 2, Planescape: Torment, Elder Scrolls, TIE Fighter, Imperialism, Age of Empires, Rise of Legends, Anno 2070, Need for Speed, Steel Panthers, Age of Rifles, Panzer Corps, Final Fantasy, Max Payne, Wizardry 7, Myst, Under a Killing Moon, Myth, Dark Reign, Battlezone, Seven Kingdoms, Sacrifice, Messiah, Civilization
March 25, 2016 Rob Zacny gets together with Rabbitcon host Julian Murdoch as well as game designers Rob Daviau and David Heron to talk about party games. The term "party game" can conjure up a variety of games, from the most casual of affairs to the in-depth slog that run through the night. But how can a board game balance depth with ease of entry?
7 Wonders, 6 nimmt!, Mysterium, Puerto Rico, Splendor, Chinatown, Pandemic Legacy, The Manhattan Project, Argricola, Caverna, Concordia, Blood Rage, Carson City
March 17, 2016 In this very special Three Moves Ahead, Rob is joined by Civilization designers Jon Shafer and Soren Johnson to talk about Civilization. The venerable strategy series turns 25 this year, and Rob already took the one joke I had about how it can now rent a car. Oh well. Jon and Soren give their takes on the other entries in the series and give some insight into their design decisions for Civ IV and V.
Civilization 1, Civilization 2, Civilization 3, Civilization 4, Civilization 5, Civilization 6 j/k lol
March 10, 2016 After many requests, the Dwarf Fortress show is finally here. 3MA editor Michael Hermes and Troy "Wait, how does vomit work again" Goodfellow are joined by Gaslamp Games' Nicholas Vining and freelance writer Gita Jackson to talk about everyone's favorite simulation, Dwarf Fortress. Dwarf Fortress has helped move forward an entire genre of games, from direct copies to finely honed world-building experiences. What is the secret sauce that makes Dwarf Fortress so endearing? What's the deal with the interface? Why does everyone keep dying?
Gnomoria, Clockwork Empires, Craft the World, Game of Dwarves, Rimworld, Towns, Spacebase DF-9, Prison, Architect, Banished, Aurora 4X, UnReal World
March 3, 2016 Bruce continues the Winter of Wargaming and brings on Gene Billingsley and Mitch Land of GMT games on to talk about the 25th Anniversary Edition of Silver Bayonet. Silver Bayonet was the first game published by GMT, and to commemorate 25 years of business the company is reissuing the game with revised rules and an improved map. Listen in to find out why the game is important to Bruce and what fans can expect to see in the new version.
Silver Bayonet
February 26, 2016 Bruce and Troy "I know his ideas are weird but let's just hear him out" Goodfellow are joined by Rod Humble to talk about Decisive Campaigns: Barbarossa. The latest entry in the Decisive Campaigns series adds intriguing elements of roleplaying into the wargaming formula as the player attempts to sway, cajole, and stay on the good side of superiors and fellow staff.
Decisive Campaigns: Barbarossa, War in the East
February 21, 2016 Rob is joined once again by David Heron as well as the elusive Julian Murdoch to discuss Sekigahara: The Unification of Japan. Sekigahara fills a fascinating niche in the wargame space by giving a lengthy game experience that is light on rules. It's easy to teach and learn yet still gives the impression of a much beefier experience.
Sekigahara: The Unification of Japan, War of the Ring
February 12, 2016 It's a full panel tonight as Rob, David Heron, Rowan Kaiser, and guest Jonathan Bolding discuss the newly released XCOM 2. XCOM: Enemy Unknown was a darling of the strategy game space, garnering rave reviews a strong following. XCOM 2 should be a slam dunk, right? ...right?
XCOM 2, XCOM: Enemy Unknown, XCOM: Enemy Within, Invisible, Inc., Darkest Dungeon
February 7, 2016 Satellite Reign is more cyberpunk than anything has a right to be. It deftly combines quality gameplay with all of the hallmark features of the often overplayed or misinterpreted genre. Giant Bomb's Austin Walker joins Rob to talk about Satellite Reign and why they enjoy it so much. Also, Rob finally fulfills the prophecy of someone on the show using the word "panopticon".
Satellite Reign, Invisible, Inc., XCOM
January 28, 2016 It's a full house as Rob, Rowan, Fraser, and guest T.J. Hafer get together to talk about Homeworld: Deserts of Kharak. The original Homeworld games were in space. Deserts of Kharak, believe it or not, takes place on the ground. This type of out-of-the-box thinking appears to have paid off as our four panelists have taken quite a shine to the game.
Homeworld: Deserts of Kharak, Starcraft, Sins of a Solar Empire
January 21, 2016 The Patreon backers have spoken, and the listener's choice game for January is: Hegemony 3. Rob and Troy "I can tirones my own sandals, thank you" Goodfellow take a good, long look at Longbow's latest entry in the Hegemony series. What does it bring to the table? Does it bring enough new content to the table? Whose table is this, anyway? Join us and lament the loss of your burning farms.
Episode 340: Hegemony 3: Clash of Ancients
January 14, 2016 Spears! Cavalry! Dirt in your sandals! Rob, Bruce, and Troy "Is my pilum showing?" Goodfellow continue with the Winter of Wargaming and their discussion of ancient warfare. Learn more about history than you ever wanted from a video game podcast as the trio discuss their favorite games as well as a new secret project.
January 7, 2016 Bruce kicks off the 2016 Winter of Wargaming by interviewing publisher Randy Lein of Legion Wargames. Legion is the publisher of many storied titles, such as B-29 Superfortress and Dien Bien Phu: The Final Battle. Randy offers some insight as how the publishing world works, shattering expectations of the glitzy night life and glamorous parties.
B-29 Superfortress, Dien Bien Phu: The Final Battle
December 31, 2015 2015 has come and gone, cast aside like an empty yogurt container. "It's time for a new yogurt," you think. "I am done with this one, even if there is a little left in the bottom." Still, we should take time to reflect and look back at all of the good parts of the yogurt from the past year. Like the one whole blueberry amidst small bits of blueberries. Or when the yogurt burped a little no matter how softly you tried to peel back the lid. If it's not clear by now, this is a metaphor for Starcraft. Happy New Year from Three Moves Ahead!
Frozen Cortex, Blood Bowl, Heroes of the Storm, Invisible, Inc., The Long War, Cities: Skylines, Total War: Attila, Massive Chalice, Hard West, Darkest Dungeon, The Long War, Vietnam '65, Grey Goo, Starcraft 2: Legacy of the Void, Ashes of the Singularity, Offworld Trading Company, Kingdom, Fate Tectonics