Civ 5, Sid Meier and Farmville

March 16, 2010 We throw together a show on some of the strategy gaming news and ideas coming out of this year’s GDC. What do we know and not know about Civilization 5? Is Sid Meier coddling players in his psychological approach? And why is Julian on the side of evil in the Facebook wars? We announce the winner of the King Arthur steam code and begin planning for PAX East. Fear and Loathing in Farmville Gamasutra on Meier’s Keynote Julian’s article on Facebook games Chris Hecker on the rewarding boring activities A Theory of Fun for Game Design Pre-order Sid Meier’s Civilization V Rob Zacny on the bias against strategy games Match Defense: Toy Soldiers

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