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September 23, 2020 Rob, Rowan, Fraser, and Leana discuss their feelings on Crusader Kings 3 a few weeks after launch. How do we feel now that we've spent more time with the full version? Why does Rob keep sleeping with his grandkids' wives? Listen in and find out!
Crusader Kings 3
September 14, 2020 Rob and Troy are walking the battlements as they revisit Wolfgang Peterson's "Troy" and Ridley Scott's director's cut of "Kingdom of Heaven". What do these two movies about major siege-battles fought between clashing civilizations, from the early years of the War on Terror, say about their moment? Is Troy underrated, overrated, or correctly rated? Why is Brendan Gleeson so unsettling? All these questions and more are answered this week on Three Moves Ahead.
Troy, Kingdom of Heaven
September 4, 2020 Rob and Leana are joined by Creative Assembly's Simon Mann to talk about the latest DLC for Total War: Three Kingdoms, The Furious Wild.
Total War: Three Kingdoms - The Furious Wild
August 29, 2020 Rob, T.J., and Fraser are joined by freelance writer Dia Lacina to discuss A Total War Saga: Troy. The ancient city, not the creator of this show.
A Total War Saga: Troy
August 13, 2020 Rob and T.J. are joined by freelance writer Astrid Johnson to discuss goth girl tactics game Othercide.
August 2, 2020 For our landmark 500th episode, Rob sits down with Rowan, T.J., Troy, and Bruce to discuss the formative games that made us strategy fans. Buckle in - it's a long one!
Warcraft II, Shogun: Total War, Warlords, The Operational Art of War, Harpoon, Eastern Front: 1941
June 30, 2020 USgamer's Mike Williams and Kotaku's Luke Plunkett join Rob to talk about Desperados III, the stealth tactics puzzler from Mimimi. They talk quicksaving versus flow, stealth tactics vs stealth immersive sims, and Desperados vs. Shadow Tactics, the previous game from this developer.
June 6, 2020 Rob and T.J. got some hands-on time with an in-development build of Crusader Kings 3, and they have a lot to say about it. Can the medieval strategy sequel live up to its now august predecessor?
Crusader Kings 3
May 29, 2020 Rob is joined by Cameron Kunzelman and Evan Lahti to discuss Gears Tactics, which adapts the familiar rhythms and dynamics of Gears of War to a turn-based, squad-tactics format with generally positive results.
May 13, 2020 Rob, Rowan, and Bruno Dias start working the mean streets of City 31 as they discuss XCOM: Chimera Squad.
XCOM: Chimera Squad
May 1, 2020 With the sports world mostly on hold due to the COVID-19 pandemic, sports games have emerged to take their place in some of the oddest ways. Rob discusses this weird moment for sports sims with Troy, Jenn Cutter, and Kat Bailey. They chat about why sim motorsports seem to be working well, but most console sports sims don't seem to have the same resonance. Rob accuses Troy of being the target audience for beat reporting based on Out of the Park leagues. Troy denies the charge, then describes the travails of his Expos dynasty in detail.
Out of the Park Baseball 21, Probably some others
April 23, 2020 Rowan, Jon, and T.J. are joined by Waypoint and Friends at the Table's Austin Walker to once again ask the immortal question: Is Stellaris good now? On the heels of a diplomacy rework and four years of expansions, what has become of Paradox's oddball 4X space child?
April 16, 2020 Fraser is joined by Jon Bolding, Dia Lacina, and Philippa Warr to discuss Animal Crossing: New Horizons, from the ways it connects to the city builder genre to the oddities of the game's premise.
Animal Crossing New Horizons
April 9, 2020 Rob is joined by Cameron Kunzelman and Ethan Gach to return to the world of Frostpunk before the frost as the panel considers the game's latest DLC, The Last Autumn. In some ways it's an expansion the reveals some of the worst traits of Frostpunk, but in some other ways it reinvents and reimagines the game as a trickier and more credible management game.
The Last Autumn (Frostpunk)
March 25, 2020 This week we are going all the way back to 1994 to discuss Master of Magic. MoM, though not quite as popular as its bovine counterpart, was a very forward-thinking game. It offered many levels of customization not yet seen in gaming and inspired classic modern series like Dominions and Age of Wonders. Listen in as Rowan Kaiser, Jon Bolding, and Troy "Do you like what I've done with my hobbit hole?" Goodfellow discuss Master of Magic, sci-fi vs fantasy, and why generic magic isn't necessarily a bad thing.
Master of Magic, Elemental, Dominions, Age of Wonders