Roderick

Magic & Mayhem

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Does anyone else harbor good feelings towards this relatively old title? Magic & Mayhem (Duel: The Mage Wars in the US) was a fun strategy/rpg-ish game by Julian Gollop with a distinctly Celtic/Greek vibe to it.

You play as a wiza(aaaa)rd who summons creatures to fight for him. Before each area you can decide which spells and creatures you want to summon, making for a lot of options. Mana is generated by possessing certain points on the map. It has cool claymation visuals, in contrast to its sequel which went full 3D and as such is much uglier today. M&M is so charming! I feel like playing it again right away.

http://en.wikipedia.org/wiki/Magic_%26_Mayhem

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Sounds like a fun game I'd buy if it came out on GOG... only to get mad at it because I'm rubbish at it. :P

I just like summoning things. :3

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I always found it brutally difficult. Really loved it though. Redcap swarmmmmm. Or like two of them.

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Oh yeah, this was a tough game. I think half of the toughness was just controlling the systems, just as much as general difficulty. But it was also so much fun.

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