Problem Machine Posted April 1, 2015 Errant Signal weighs in: As much as I like the game I think most of his points are spot on. I take a bit of issue with the suggestion that Hotline Miami's plotlines are more inherently contradictory than HM2's -- I've found it to be the opposite, with the first game mostly tying up pretty neatly once you understand that the pre-Trauma levels are all unreliably narrated flashbacks, while the second has several completely contradictory threads -- but I think his point about the openness and looseness of the plot being echoed in the openness and looseness of the levels is pretty solid. Share this post Link to post Share on other sites
sucks2Bme Posted April 1, 2015 I absolutely loved Hotline Miami, but Chris's video kind of made me not want to buy it, or at least wait a long time. Mostly because it seems the levels are much longer, and in particular, the story is explained a bit too much. I spoiled myself nad watched a 30 min video on explaining the story of HM2, and ehhh, i feel it would kill part of the magic of the first one for me. Share this post Link to post Share on other sites