LazerBeast Posted February 11, 2013 My only problem with these games, and as others have pointed out, is the repetitive nature of the missions. I like the look and feel of the games but I find each time I progress to the next island I am just fighting reskinned versions of the bad guys from the last one in slightly more difficult scenarios I've already been through. The user created mission aspect of inFamous 2 was neat but I just never really found any I enjoyed and got turned off of trying them out rather quickly. Share this post Link to post Share on other sites
syntheticgerbil Posted February 11, 2013 Hmm, I did feel like they upped the ante on each of the enemies in interested ways this time. I mean there's only two types that have about 4 phases of growing strength types each, so with that limited number I found it all very fun to mess with and figure out the weakness of each. The user generated stuff I've played has been absolute garbage, but I expected that, so I'm not really counting any of that shoe-in mission creation stuff against Sucker Punch. Share this post Link to post Share on other sites