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Wrestlevania

Interactive cruelty

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A few years ago, I knew someone who was into Manhunt 1, and I'd be pretty surprised if he wouldn't love Manhunt 2 Uncensored. He was a crazy guy. He would actually demonstrate the Manhunt moves on you, Gareth Keenan style. But then extremely scary. You just had this feeling that he was constantly teetering on the edge of becoming a psychopath himself.

...but, although it might not have been apparent in this particular discussion, I was a fan of the original Manhunt. Quite a strong advocate in fact. It had a great atmosphere, strong design throughout and solid gameplay mechanics.

The original allowed you to sneak through virtually every area, except when you simply had to deal with the occasional stationary guard. Only then were you forced to kill someone. The cinematic kills also were much more about chilling, primal struggling (i.e. plastic bag suffocations) than splashing gratuitous amounts of claret all over the place. It felt right and you weren't supposed to revel in it.

The sequel doesn't appear to offer anything meaningful over and above the original however, in terms of the player's experiences within the world and what the story is trying to convey. It's just cheap shlock.

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