BigJKO

Capcom announces Monkey Island Wii... kidding.

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Just finished it last night (and by finished, I mean the credits, not the additional treasures). I don't think I've played a game that so requires and punishes curiosity since the original Gobliiins, although I felt a little better after I stopped caring about my score and started using the extra lives on some of the longer levels. Overall the puzzles were clever, although there were some issues I had with the cursor not necessarily being Zak's hand:

The only one off the top of my head was needing to click on the snake while large in the magic potion level to get him out of his den, when he's completely out of reach. I looked for so long for a frog to lure him out. :shifty:

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