Soren Johnson Posted December 8, 2021 Designer Notes 62: Josh Sawyer - Part 1 In this episode, Soren interviews veteran RPG designer Josh Sawyer, best known for his work on Icewind Dale, Fallout: New Vegas, and Pillars of Eternity. They discuss how making a website for a tattoo parlor led to his game career, what is the purpose of traps in an RPG, and how much lore is too much lore. This episode was recorded March 24, 2018. Games discussed: Adventure, Ultima series, Bard’s Tale series, Gold Box series, Dungeons & Dragons, Pillars of Eternity, Tyranny, Darklands, Quake, Planescape Torment, Icewind Dale series, Baldur’s Gate series Listen on the Episode Page Listen on Soundcloud Listen in iTunes Share this post Link to post Share on other sites
AndrewCC Posted December 21, 2021 About to listen to this, but out of curiosity, what's up with the over 3 and 1/2 year delay in publishing it? Share this post Link to post Share on other sites
Soren Johnson Posted January 10, 2022 COVID! (My stockpile of podcasts ran low, so I slowed my release schedule...) Share this post Link to post Share on other sites