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Soren Johnson

Designer Notes 43: Clint Hocking - Part 1

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Designer Notes 43:

Designer Notes 43


Clint Hocking - Part 1
In this episode, Soren Johnson interviews veteran game designer Clint Hocking, who started his career working on the original Splinter Cell and was also the Creative Director of Splinter Cell: Chaos Theory and Far Cry 2. They discuss how his early time as a Dungeon Master informs his design work, how he took a huge pay cut to join the games industry, and how the Splinter Cell team was conflicted over dynamic gameplay vs. set piece content.

Games discussed: Space Invaders, Turbo, Dig Dug, Dragon’s Lair, Lode Runner, Ultima IV, Dungeons and Dragons, GURPS, Thief, Deus Ex, Rainbow Six, Alpha Centauri, Splinter Cell

 

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Ooh, exciting! Glad not all of the Thumbs Network casts are on hiatus! I look forward to listening to this next week.

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