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Gods of Havoc heralds a return to the classic God-Game. It is a three-part series offering difficult, turn-based strategy. Each game places the player as a god in different eras of a planet’s history. Fall to Earth: takes place in an early medieval setting; After the Fall: takes place in a futuristic, post-apocalyptic one; Into the Void: takes place on a galactic scale. ‘Fall to Earth’ and ‘Into the Void’, are set to be released in August 2019 with ‘After the Fall’ to be released in December 2019. You can wishlist us on Steam for more information @ https://store.steampowered.com/app/1117340/Gods_of_Havoc_Into_the_Void/ and check out the gods of Havoc website @ https://www.gods-of-havoc.com/ The first game to release is 'Into The Void' Gods of Havoc: Into the Void You take the roll of a god, to a sentient, and self-governing populace. With no interference from you, your people will spread out to the stars, colonise new worlds, build fantastic structures, wage wars, and reshape the universe… that is, they would, if there weren’t other gods, and other races, waiting to stop them.As a god, you have the power to aid your people with powerful magics, and to guide their progress with suggestions and dreams. Even with your help, it may not be enough to defeat the brutal and magical forces building against them. The Game A turn-based strategy game. Battle up to ten other gods and their peoples. An intelligent simulation of space colonisation, exploration, and exploitation. Use a ‘Pass-Time’ option to move the game forward, And customise a log to alert you when certain events happen. A fiendishly difficult AI with various difficulties. Crafted from a love of Populous, Megalomania, and other ancient god-game classics! Your People At the core of the game, is the civilisation you are nurturing. They will begin by colonising the different planets in the solar-system, building various ships, establishing defence fleets, sending out prophets to convert their neighbours, and eventually begin work on a Dyson Sphere and Mega-Ships. So long as no other race stops them. Your Role As your people’s protector you can help them on their expansion into space. The more followers you have, the more powerful you become. Create swamps to slow enemy ships, mines to damage them, or swarms of space insects and dragons to attack them. Empower your people’s defence fleet to become a crusader and let it seek out enemies, or guide it on a crusade. Terraform and manufacture your people’s planets to increase their population and produce more mana for you. Cast winds, floods, fire, and plagues on enemy planets to kill off their population. Convert or destroy enemy fleets using the Hand of God. Turn ancient asteroids into powerful vessels or magical space-stations to fortify your people’s position in space. The Enemies Unfortunately for your people, you are not the only god. Play against a difficult AI which has all of your powers and perhaps, even less scruples!
Hi folks, I am one of the cRPG (Mount&Blade:Warband mod) modders that have dedicated past 2 years into making their own medieval genre themed game, because we want the genre to evolve, become better and with more players on the map, new fighting systems, with strategy and action rpg incorporated into one game, total availability of SDK and tools used to modders, and brand new engine. Game itself is First and Third Person view Medieval Action-RPG (Battle, Siege and Duel game mode) with strategy elements such as real time base building (Stronghold game mode) and social interaction including in-game real estate property ownership (Social game mode). After 2 years of working on the game from all around the world, we came to a point, that if we want this to be done properly, with full time working on it, we need to quit our daily jobs and get together in one place. So on november 19th, we opened a studio and named it "Donkey Crew" (name based on internal cRPG players joke ), and launched a Kickstarter campaign for our game "Melee: Battlegrounds" For more info visit our kickstarter page: https://www.kickstarter.com/projects/1601737664/melee-battlegrounds-spiritual-successor-to-the-crp Melee: Battlegrounds - Medieval Combat Sandbox by Donkey Crew https://www.kickstarter.com/projects/1601737664/melee-battlegrounds-spiritual-successor-to-the-crp Best regards; Sinisa "Zimke" Vuckovic