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Everything posted by Twig
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Haha okay well then nevermind I'm out.
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Yeah. I think it would be fun if I ever got used to the weirdness but of course no one will watch anyway.
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Oh you mean... THIS GUY?!
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I've learned several things from this experience. 1) I probably don't have the patience to stream anything long-form. I tend to play games (with some exceptions) in short bursts, like half an hour to an hour at a time, before taking a break and coming back in fifteen minutes and doing it again. 1a) I would almost certainly feel differently and play longer if I actually had people watching me and communicating with me as I played. I sort of wish I was good at this. X: 2) If I'm going to try to talk I should probably set u my mic properly as I kept pressing my usual Mumble mic button before realizing near the end that I hadn't set that up for OBS... 3) No one watched me!! This is a load off my back because it was embarrassing how bad I was. 4) This game has a completely awful story so far, and not even in the enjoyable kind of way. 5) SEE BELOW: Not sure how I feel the actual game, yet. tegan nailed it on the head when she said it was like a long lost Gamecube game. Aesthetically, of course, as she mentioned, but it even feels like it when you're playing it. Mechanics that from a AAA studio would be super high fidelity (e.g., Assassin's Creed, climbing on walls and stuff) are just super simple jump into it to hang, jump again to jump off, or hit cancel to fall down. It's all quick, no need to wait. You get the same jump height off wall-hooks as you would off the ground. Feels weird to play a game like this, honestly. Been a long time. The best analog I can come up with is probably the massive amount of second-tier (i.e., not Mario!) 3D platformers during the GC/PS2 era. Just that Instant Jump feeling, with relatively low falling speed, everything feels kinda floaty, and you just have a lot of instant control. Feels like there's no delay when turning directions on a dime, etc. Anyway that's enough incoherent rambling about the platforming/movement. As far as the stealth mechanics go, it feels like it's all fairly logical. You have a number of tools at your disposal, and you pick them up pretty quickly. I'm sure there are more later on. Sand to put out torches from a distance. Life/amber potions to refill. (Amber is magic.) Throwing knives to kill from a distance. That kind of stuff. I was clumsy and somewhat reckless so I was discovered a number of times. The duels are... not difficult, but you're clearly not meant to be fighting people all the time. You get into a sort of rhythm/reaction minigame (all within the confines of the engine, it's not like a separate things) and have to time parries until eventually a KILL prompt appears, at which point you can kill them. Most guards take one parry, so far, but the heavily armored ones I think take three, but it might just be two. Fail to parry and you take lots of damage. I played on normal difficulty and everything felt pretty forgiving, but obviously difficulty ramps up later on. I'm not sure if I should increase difficulty or not. Also I was completely surprised by how deep Styx's voice is. Also he has an American accent, as opposed to cockney, which is what I was expecting for some reason. Anyway so there's my initial impressions.
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Well I'm streaming it right now because Justin asked me if I would. http://www.hitbox.tv/togglesworlh I'll probably not talk much, if at all, unless I see chat words??, and probably be bad at it, too, who knows.
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Been thinking about this on and off all day. To be honest, I might play this game for fun. It'd take a considerable amount of effort to divorce myself from actually thinking about what I'm doing, though. I might also play it without doing that and be disgusted at myself the whole time, and that, you could argue, if they hadn't explicitly said otherwise, is sort of the point. So I'm back to being conflicted again. I sort of like that this exists. X:
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Ben is correct. Fuck teleporters that kill me! Also I don't want my consciousness put into a machine. I want nanomachines to keep my brain alive. The rest of the body can fuck off and die, though. As long as my brain doesn't die, I'm still me! Also yeah we need a 3D printer at the atomic level. Basically make The Diamond Age a reality but without the malevolent nanomachine clouds accidentally going at war with each other and killing everything in close proximity. That'd be mighty awkward.
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But that IS his point! In other games it's not just about "fun", there's an actual reason for killing people. In this game, the reason for killing people is to kill people and nothing more. That's what he's saying.
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It knows it wants to be awesome, and so it is!
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Yeah I suppose that would push me over the edge, too. Which is sort of... I guess not great, because, as mentioned in this thread, in the world of today where we have mass shootings on a seemingly regular basis, why is it only bigotry in this game that would push me into full on hating it. I wonder if I just talked myself into full on hating it. I don't think I did but maybe I did. EDIT: ahaha tegan jesus
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Finally got the game! Before I left for work this morning, I smashed some trophy boxes or something. O:
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This is one of those cases where in my heart I'm utterly repulsed, but in my brain I just don't really care about its existence. Whateverrrrrrr. Queue everyone hating me for not feeling as strongly. ):
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I Still do that and You're Dumb so Take That Nerd. (Well okay it's not arbitrary. I always have a reason.)
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I used to do massive ellipses posts when I was way younger. I don't know why. May have just felt like a natural translation from thought to text... As opposed to conscious construction of coherent text.
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I don't remember the guns at all! There are guns? In other words, I'll take your word for it.
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lets be real though apostrophes commas and semicolons all suck. dont you agree.
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I did the low death achievement because the gameplay was the only GOOD part of the game. Everything else sucked butt. (Okay, I liked the art style well enough, I guess. It served its purpose, at least!) As a result of playing through the game a few times in the process of earning said cheesemint, I learned that, oh, actually, if I'd just paid attention, I would've had a lot fewer deaths the first time around. There are a metric buttload of visual and sound cues in the game attempting to alert people to the possibility of imminent death. There's also a decent amount of timing stuff, where it's your personal skill level holding you back. It HAS been a while since I played it, but I'm almost willing to bet there is no unavoidable death on your first run, provided you are both observational and skilled enough. (Hardly anyone is, of course, which is why the frequent and generous checkpoint system exists.) All THAT said, I continue to dislike the idea that unavoidable-death and trial-and-error are bad design. It's a different kind of design, for sure, and an incredibly punishing one, and I understand why the thought of it puts people off. But I like it! DISCLAIMER: I'm pretty dang good at platformers, in general, AND the puzzle platformer (of which I'd classify Limbo) is basically my favorite genre. So I'm biased as all hell.
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Haha god that really is quite awful. Trailer was pretty rad otherwise...
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Yeah, that's how he'd deal with people on Twitter talking about it, but, like, the FBI? They're not going to walk away because someone throws out a FREE SPEECH!!! Basically what clyde said.
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YEAH!
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Wow, if that's provable, how is the website still allowed to exist? Like what.
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Is it... actual, real child porn or just drawn child porn?
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I have little to no interest in reading the manga unfortunately.
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Psychonauts is amazing, Costume Quest is great, Brutal Legend is more fantastic than it deserves to be, Broken Age is ahh just the best. That's all the ones I've played. Stacking looks good, Massive Chalice sounds good although I admittedly have not been following the Kickstarter despite backing. Everyone seems down on Hack 'n' Slash but I am pretty sure I would enjoy it (although I am a programmer, so that probably has something to do with it). Spacebase had me so excited but then it fell apart, so I guess that's my number one DoubleFine disappointment. In other words, you're all dumb and you should feel ashamed and probably just move to Antarctica or something where no one can find you and do bad things to you for saying such horrible things.
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I'd just like to say I'd love a Farscape rewatch podcast...