elmuerte

Phaedrus' Street Crew
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Everything posted by elmuerte

  1. What did you learn today?

    Probably Yahoo!s webspide (called Slurp), it's not very nice to vBulletin boards. Instead of using a single instance of the spider (like google does) they send in a horde of spiders, each request leads to a visitor count, so 10 instances that make 10 requests in 5 minutes leads to 100 visitors according to vBulletin's counting system.
  2. Pirate crack-down catches non-pirates...

    Games firms have been accusing innocent people for copyright infringement for a long time. Amongst these people are even their customers. Something like what Bethesda is doing right now with the PC version of Fallout 3. http://www.bethsoft.com/bgsforums/index.php?showtopic=892618&st=0
  3. Interesting, I never got the idea you guys liked making the pod casts. Sure, there was a lot of goofing around and laughter. But I thought that was just part of the script. (now where is that frigging sarcasm smiley)
  4. What did you learn today?

    I learned I need to work on my timing to block the attacks better in rain slick 2. Also learned I seriously suck at executing Gabe's attacks in episode 2.
  5. Rain Slick episode 2

    it's pretty much completely in the spirit of the previous game, just different environments, different enemies, new jokes, new attacks. if you liked the previous game, you would probably like this one too
  6. Rain Slick episode 2

    awesome... first achievement, reluctant hero http://www.playgreenhouse.com/standings/HOTHG-000001-02/elmuerte
  7. Yeah, Doom 3 wasn't scary at all. People think that Doom 3 is scare are sissies. System Shock was much scarier. oh... wait...
  8. What did you learn today?

    I learned that Wrestlevania hasn't seen the godfather movies.
  9. Fallout is like Fallout with guns @ 4:56
  10. What did you learn today?

    I learned Stallone wants to create Rambo 5
  11. Prince of Awesome

    saw that video quite some time ago, the next few posts (in this blog) are much more interesting
  12. I HAVE A PRESENT FOR YOU ALL

    omg, I can't believe Marek accidentally the whole dance
  13. PC Gaming

    meh... it's not like certain console games don't require firmware upgrades, or don't crash... consoles will only become worse (when they become more like "PC"s)
  14. What did you learn today?

    I learned that the thumbcasters have troubles pronouncing domain names, specially the one of the benchguys
  15. What did you learn today?

    I learned lemurs are alcoholics and that they were driven off into the jungle. Also learned that the island of Mala is under martial law.
  16. For the love of God, people

    yeah, outrageous there is no emoticon for what I'm feeling right now
  17. VIDEO GAMES

    not really the same The first one is: A -> B -> A, actually, A <-> B (see first order logic) Which can not be solved The second one: A = B "illegal" is by definition "prohibited by law"
  18. BioShock 2: Sea of Dreams

    I think it involves a city of sandcastles anyway, also looking forward to it
  19. I usually check my email and some forums while listening most of that stuff doesn't need much attention
  20. Zero Punctuation

    http://www.escapistmagazine.com/videos/view/zero-punctuation/271-S-T-A-L-K-E-R-Clear-Sky brought it up because it had a good joke
  21. Promise cake for people who promote. I see Allard already got his slice.
  22. There is no "uncanny valley" for sound...

    cancel that... made I typo in the code.. somwhere, I'm offering a free "waste your time and don't get it back"-card for the first person to find it.
  23. There is no "uncanny valley" for sound...

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  24. Half-Life 2: Episode 3

    woohoo... I'm in my right mind
  25. There is no "uncanny valley" for sound...

    public class SoundPhysicsMiddleware extends AbstractMiddleware{ public SoundPhysicsMiddleware(){ super(); } public static void main(String[] args){ SoundPhysicsMiddleware spm = new SoundPhysicsMiddleware (); try { spm.run(); } catch (Throwable e){ System.err.println("I can't let you do that Dave. "+e.toString()); e.printStackTrace(); } } } next