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Everything posted by elmuerte
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GDC! Idle Thumbs Conf Grenade: A Fish Called Xtreme
elmuerte replied to Jake's topic in Idle Thumbs Episodes & Streams
That's what you think. There have been quite some games that included various complex emotions like guilt, anger and frustration, paranoia (actually, this one is quite common). I have yet to find a movie that made me guilty, frustrated, or paranoid. Making people cry is like taking candy from a baby. -
GDC 09: The Two Most Glorious Images You Will Ever See
elmuerte replied to Alex P's topic in Idle Banter
one million IdleThumbs-points? what's in that paper anyway? -
GDC! Idle Thumbs Conf Grenade: A Fish Called Xtreme
elmuerte replied to Jake's topic in Idle Thumbs Episodes & Streams
how is "a fish called xtreme" obscure? -
The greatest headlines in the world (and other weird news stories)
elmuerte replied to ThunderPeel2001's topic in Idle Banter
Ima Terrist Bombgo Boom Al Hackbar yeah, I'd be terrible at naming kids -
also, mindstorms is awesome expensive, but awesome
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Yes. But why is the there even an exchange rate? <puts on tinfoil hat> There is an exchange rate and oddly sized increments/prices tags because it is extra money for Microsoft. When you buy 1 item of $10, or 800 points. You need to buy 1000 points, and you wasted 200. When you want to buy something else, which is probably also $10 you need to buy another 1000 points. After that you will have 400 left. etc. In the end you either don't give a crap about losing the money, or you buy some extra credits to waste it on something you are not really interested in, but which will put your credit on 0. it's an absolute win for Microsoft in any case
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GDC! Idle Thumbs Conf Grenade: A Fish Called Xtreme
elmuerte replied to Jake's topic in Idle Thumbs Episodes & Streams
Content and discussion wise this is probably the most interesting episode so far I'm not saying that I didn't enjoy the previous episode. I think this episode may have a replay value higher than 1. -
You can spend money everywhere. You can only spend MS points in a MS store. You can exchange money to MS points, but not MS points to money. I can give money to somebody else. I can not give MS points to somebody else. I wouldn't be surprised if there's even a expiration date on MS points. MS points can only be bought in batches of 500 or 1000. But hardly anything costs a multitude of that. For example, a lot of things cost 800 points.
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did you follow the cable to the hidden powerful PC?
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MS points is not equivalent to money. It's equivalent to gift certificates.
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A compression algorithm that can encode at 1000fps? Probably not a very good compression algorithm w.r.t. compression ratio. Which means you need a fat pipe.
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You can buy it with real money? Because I'm not interested in wasting money on MS points.
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If round trip response is 80ms it means that every aiming adjustment takes 80ms, and then 80ms to fire. For normal online games it takes 0ms for aiming adjustments, and 80ms to fire. (note: I ignored input lag/display lag and local FPS just for convenience, they shouldn't influence the overall picture)
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I don't believe a thing of it. A network latency of 1ms? yeah right.
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http://guide.lugnet.com/ <-- awesome
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I was always more into the space lego.
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wait... No Lego Pirates of the Caribbean!?
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"Gobstopper" - Evil Willy Wonka kills teenagers
elmuerte replied to Udvarnoky's topic in Movies & Television
fake trailers are often great, specially when they are somewhat original I'm happy that Machete is going to be made into a real movie. -
"Bigger thhing, more satisfaction" - ign.com "Make Her Go Wild in Bed" - ign.com
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The game runs like shit on my system. Every few seconds it stutters, which makes it quite impossible to properly play it :/
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Peter Molyneux: Games to have Godfather-quality storytelling by 2016
elmuerte replied to Alex P's topic in Video Gaming
1 year too late for the PS3. Why do people keep pulling these dates out of their ass? do they need an excuse why their current creations are crap? -
Idle Thumbs 23: At the Mountains of Money
elmuerte replied to Chris's topic in Idle Thumbs Episodes & Streams
I didn't say that any of those reasons was a bad thing. -
or a cluestick
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Idle Thumbs 23: At the Mountains of Money
elmuerte replied to Chris's topic in Idle Thumbs Episodes & Streams
Concerning mod-ability of games. It becomes less because games become more complex. Depending on which approach you take with making things mod-able (open up the game, add mod-hooks, build the game around (like LBP)). The first approach is the easiest, but it requires you to expose things you might not want to have exposed. The second approach requires quite some additional work during development, and often results in not having enough hooks or hooks at the right places to do "interesting" things. Of course the first option also suffers a bit from that (due to hardcoding of certain things). The last option requires a lot of effort to get your game even started, but it also reduces the ability to do various things in the game (until you add various dirty hacks). But there is also an other issue brewing. Most of the current mod-able games expose way more power than mod-able games exposed 10 years ago. But still it's not enough for various people. They want to do ridiculous thing X and Y which usually require core engine access. But the other reasons why games can not always be modded: - user contributed boobs - cheating - extends the life of the game, thus preventing people from buying Game N+1 -
Ah, Puu. The new generation in Homer entertainment.