elmuerte

Phaedrus' Street Crew
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Everything posted by elmuerte

  1. Shadow Complex

    But Shadow Complex is more like 2.84D
  2. Nintendo Inflatable Donkey

    erm... I really can not find a way how either the Nintendo Horse Back Sack or the Sony KickYourSelf-Thingamajig-While-Others-Laugh gizmos apply to the new Batman game.
  3. Do you do anything creative in your free time?

    You could always make a game where instead of shooting stuff you have to suck bullets from stuff. Actually... that's quite an interesting concept. Suck bullets from corpses and thereby bringing them back to life. But you've got to watch out not to resurrect foes and they would kill you. As for people who where gibbed with a rocket you would need to find all parts of the body and reassemble it
  4. Do you do anything creative in your free time?

    The only creative thing I do in my free time is program. Oh, and create stupid websites based on IdleThumbs podcasts.
  5. [PROTOTYPE] In Stores Today!

    You don't have any sound issues at all? e.g. proper volumes? no missing sounds like ambient sound? no stuttering during movies? 5.1 sound?
  6. Movie/TV recommendations

    I'm not really a Wes Anderson fan. But Life Aquatic is awesome.
  7. Nintendo Inflatable Donkey

    it took me a while to figure out what that contraption on the TV was, it really looked/looks like some kind of sex device.
  8. Rage

    It's not that expensive if your using stencil shadows, specially not compared to AA. Looking at those high resolution screenshots... they actually look quite crap. (Besides the very low quality JPEG compression). For example the rock formation on the left behind the first buggy looks like something from 2002. Absolutely no displacement/normal/bump mapping? Also the shadow those rocks cast on the ground look quite crisp, even though it is pre-rendered. The displacement of the rubber in the buggy's shock-absorbers are incorrect. (of course this is the outdoor stuff you will race by at high speed, but it's not just that). Even the sky in that screenshots looks like crap (compared to the sky shown in the videos). But also in the trailer: That's really really flat. (The water looks like though). Anyway, Rage sounds/looks much more interesting to play than Doom 3. Looking forward to it.
  9. Rage

    I wonder why they don't use soft shadowing.
  10. Rage

    Dynamic lights as in: a flash light you carry around; or day-night cycle. Basically, lighting changes at runtime.
  11. Rage

    - ign.com ?
  12. oh really? maybe you should look a bit more closely
  13. Dragon Age

    I did see some gameplay videos, and those didn't tickle my interests either. Or at least, the stuff I saw was all action (, and no play). Probably saw the wrong stuff, is there any proper gameplay video out there? One that hasn't been cut up to a Michael Bay grade movie.
  14. Dragon Age

    this doesn't look interesting at all
  15. Rage

    But Fallout 3 was oblivion with guns
  16. You really saw it? Or did you just read about it?
  17. All aboard the Molyneux crazy train! TOOT TOOT!

    film an TV is "easier" because it doesn't contain interaction
  18. Rage

    So... It's Oblivion with Guns and Cars?
  19. All aboard the Molyneux crazy train! TOOT TOOT!

    I fail to grasp how market research can work within a market where there is no transparency in the products, or in a market where the customers actually don't really know what they want. How can you test a product acceptation/adoption when you don't have the product. Sure, for TV shows you can have pilots. But for a game you don't have a pilot (or demo) until it's very far into production.
  20. [PROTOTYPE] In Stores Today!

    Did they fix the bugs so that is playable? Somehow playing a game on the SWEATBOX 360 doesn't sound very appealing.
  21. I can't find the ñ key on my phone.
  22. damn... wtf was that crap at the end... it's worst that last time
  23. (IGN.com)

    "They made be an offer I couldn't refuse. 11/10" - ign.com