pupsti

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    18
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About pupsti

  • Rank
    the estonian
  • Birthday 11/30/1986

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    lo_m8@hotmail.com

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  • Location
    estonia
  1. Bought Advent Rising? Get Psychonauts instead!

    alan, you rock man. im your biggest fan. i loved your show.
  2. San Andreas (PC)

    i personally don't like san andreas. used to like vice city though.. because of the atmosphere. i find san andreas too "hip-hop" for me although i like the acid house radio with the gay german dj. funny as hell and the music is great... nostalgic and shit. i like acid house. although you can do so much in that came, i just don't like the vibe.
  3. Psychonauts technical help

    i bought a new graphics card especially for psychonauts. although it was used and cost me only 60 bucks, i now run psychonauts with max details, anti-aliasing on and reso at 800x600. i bought a used 128bit 128mb ati radeon 9600xt. i used to have 64bit 128mb nvidia geforce fx5200 which totally sucked bums. i have an amd athlon xp2500, with abit an7 mobo and 512mb of ram (not in dual channel).
  4. Suspect Advice from Suspect Characters

    what the hell is a cherrypicker?
  5. Suspect Advice from Suspect Characters

    look at my picture (my avatar)! it's from 1987 and i'm sexy as hell.
  6. Random Psychonauts Tidbits (possible spoilers)

    nice cover, ben. : )
  7. knar, dude, that's called madness, not patriotism. this is patriotism... and he is the father of... freedom. or something.
  8. Psychonauts postmortem in Game Developer

    well im not british. so maybe i just... misunderstood... because of the language barrier... or something.
  9. Psychonauts postmortem in Game Developer

    but come on... that sounds like. things were like *blink*... back on track. something like... "things started to get back on track" or something would have sounded much better. or something.
  10. Psychonauts postmortem in Game Developer

    haha! i noticed the same sentence and thought the same thing.
  11. Psychonauts postmortem in Game Developer

    yeah-yeah... details. uhm...
  12. Psychonauts postmortem in Game Developer

    no way, man, it was too friggin expensive to share. but. just one minute. some "scans" coming up. edit: too complicated. just try this. maybe it will work (although unlikely). but, yeah, the project budget was $11,8 million
  13. Psychonauts postmortem in Game Developer

    ok, i could not wait and bought the friggin magazine.
  14. Psychonauts postmortem in Game Developer

    how about some scans, dudes?