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Everything posted by Ben X
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GOG are currently running a "33-75% off TotalBiscuit's Picks" sale. Maybe they're edging into the mess?
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Heh, I just watched an episode and one (not really a spoiler but being careful) referenced Monopoly and Little Shop Of Horrors!
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Good theory! I also like that the references feel organic, rather than a show like, say, Supernatural (which I love) where every goddamn character, natural or supernatural, is a walking encyclopedia of pop culture references.
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Hooray! I agree with everything you said there, plus I'd warn any prospective viewers that episode 1 isn't great, but it improves rapidly after that. (And fwiw I would personally spoiler tag those pop culture moments or at least the last one, as I found them pleasantly surprising when they popped up.)
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I was coming to say that as well as Star Trek, Picardo was in a load of Joe Dante films, notably InnerSpace and Gremlins 2. Re. the Cave Johnson soundalike in Portal Stories,
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They stole my idea!
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If it's not too late, I'd try and get someone in the chain to let him know you'll be contacting him *before* you do.
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I like cheesy 80s horrors/thrillers! I just didn't think The Guest fulfilled any of its promise or did anything interesting with its influences.
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I didn't watch the trailers, in order to avoid spoilers.
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Ah, thought it might be something like that! NEW PAGE HOLY FUCK ONLY 1 IN 20 CHANCE LOOK EVERYONE UNBELIEVABLE!!!!
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Frequent flyer miles?
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That reads like massive spoilers for Terminator... I watched Predestination and overall was unimpressed. Some good performances, but all the
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Just in case: Hey, 2PacBestSerbFastRapWizard. Is the answer to this question no?
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Just watched The Guest. Thought it was a rather dull pastiche with some trendy music on top.
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Ha ha, I don't remember that! I do remember the cool feeling of being able to do anything, and Dan winding up nicking a shitty little rustbucket car and pootling along to his target destination in the least cool way possible. Then he got fucked over by an autosave at the beginning of a mission seconds before a tank randomly ran over the tent he was in.
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Following our Killing Joke discussion a while back (starting with the post quoted above), Bruce Timm has announced he's making an animated adaptation of it. Let's hope it's as classy as this clip from his upcoming webseries!
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iirc from watching Dan play it back in the day, it's crazy difficult, so I might not last too long on it! Also, I'm playing from disc, so god knows if it'll work on my current PC. I'm not really up for fucking about with partitioning and multiple OSes etc. DOSbox is about as far as I go...
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Ooh, interesting..!
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Ha ha, that's amazing, just tweeted it!
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Yeah, the greyed out ones are ones I own but have played already - they're basically on the list to remind me to dig up any posts I might have made about them elsewhere. Well, my motivation behind playing them all as they were (or would we call it my meta-goal these days?) is to enjoy and monitor the progression of the genre and general gaming tech, plus I find mods or updated versions often lose something of the original intent in order to bring a game up to contemporary standards. It breaks my heart to see John Romero playing DooMTM with those ugly new effects all over it. I played DooMTM a bit more with some adjusted controls, and it really is great fun. So well-balanced and satisfying - little stuff like seeing your bullets hit the wall when you miss, being able to play cowboy with the grunts by waiting for them to draw then popping them, taking two enemies out at once with a shotgun blast. Also, the increased speed of the player means that navigating without strafing is much easier (though integrating it into your movement is great for sweeping round corridors). The music is all so sweet as well - there's a great creepy John Carpenter-y track a few levels in. I'm breezing through the first episode on the 2nd lowest difficulty level, but I think I'll be glad of that choice when I get further in.
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I've dabbled in it but never actually sat down and properly played it. I'm not even sure what the differences with source ports are, but I'm staying away from mods and stuff if I can. I'm playing the Ultimate Doom 95 CD version, or something. Not sure if that differs from the original '93 release...
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I had a quick 5 minute play with the crappy standard key layout, and this game is immediately so much more satisfying than Wolf in every way. The speed, the bobbing movement of your character, the music, the lighting, the level design (outside bits! memorable layouts!), the score screen (nice map, gunshots instead of bleeps), map view, exploding barrels! Also of course the graphics being a higher resolution helps.
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My mouse question answered: First thing I realised is that the strafing set-up is more similar to Wolf 3D than I remembered - rotating is still the standard. But at least there are separate strafing left and right keys now. I just need to figure out the best set-up...
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Oh yeah, he's doing that fantasy spin-off mode thingy with Ron Perlman and Neal McDonaugh (sp?) and (googles) Heather Graham!
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Dammit, shouldn't have watched! I didn't know/had forgotten what GC's character was!