Marchettus

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About Marchettus

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  1. Episode 288: Ardennes Assault

    "The present situation is to be regarded as one of opportunity for us and not of disaster"
  2. As I don't use twitter it's been a long time since, during the drive home from work, a 3MA podcast made me go "gotta buy and install this IMMEDIATELY" My son, a five year old lad just discovering games, is at the perfect age to start pouring over those beautiful civil war illustrated books and the idea that we will replay the burning of our own cities is joyful. Being able to explain the stupidity that causes every young person to say "why did they do that" through a game is a real joy. Instead of the lost cause we can teach that maybe drunk, stupid, and politically connected generals should rush kids into shooting themselves. I can't wait to do an assault on Florida with my Maine division and burn Chicago to the grown with a unit of cuban volunteers. "You know if this is for you" is what a 7/10 "for fans of the genre" truly means.
  3. So I picked this game up in the humble bundle. The tactics are very shaggy compared to xcom or battle brothers but I would love to see the sneaking/turn based movement expanded in another game. However - the game itself is just one long save scum and that's fine, but I've been playing more war of the chosen instead. If there wasn't so much being released, and if I didn't have such limited time with kids and work, I could see myself taking a weekend and finishing the game. As it stands now I think I figured out the game after a few hours and the tactics/fights aren't that compelling. It is extremely difficult to get a narrative to combine with an ongoing branching game. I can't help but feel that if you just had to do regular stalker missions, with a rotating cast, against groups of enemies that sometimes you would say "we have to run" the game might be more compelling and have a longer burn. That being said, I can appreciate going for a tight story driven game but I'm likely not going to finish this thing.
  4. As somebody who came to gaming late because I didn't have anything to play on Xcom is the only game that I put in significant time. I do remember booting up tie fighter at my friends house often. One suggestion for these shows - I'd love to hear what games you would like to see remade now. I always think that remaking good games is a waste - it's the weird errors that need an update. I get the sense that if somebody remade the wing commander game that would be pretty cool...
  5. Looking for pacifist games

    Maybe try some of the older Anno games - they are all about placement with some very limited combat on some options. Banished is another game without combat that is cool if you can find it at a decent price. Also- don't sell yourself short with CK2 and EU4. Those games are obtuse, but once you play for a bit they make sense.
  6. Episode 453: Black Hawk Down and Zulu

    So I finally listened to this after I had a day with 8 hours of driving. I 100% want everyone to keep experimenting and I understand why the time investment of a movie is preferable to a game. Strategy games take a long time to play and a movie is quick to watch and discuss. I'd prefer some more afterdark where people catch up on games that they're playing or basically anything where Michael can talk about weird games. If this is something you're going to want to do once a month I'd hope you pull it from the main feed.
  7. Episode 299: Earliest Access

    All- At the gates is being released January 23 2019. Very wild
  8. Episode 452: After Dark 2018

    Ok - here is a question - Is there any chance that you could review one of those "popular" new wargames that have come out in the past year or so based on a popular license? I'd like to get some input on Killteam/Fallout/Song of Fire and Ice since it's easier to get some people together with the old "Well- if you like this than lets just try this game based on that" compared to - "this is a great system that models the french experience from years 1961-1963" Also - Pathfinder sounds really interesting if you can remove the 90 hours part.
  9. Not sure if this is the right place for tech issues, but I just got a repeat of the two point hospital - I'm on android if that helps.
  10. Episode 440: Cultist Simulator

    My rainy car ride got a little better.
  11. Having one of these every 6 or 7 is one of my favorite things about 3MA. What's I kept thinking about is how you were describing how I felt when I first started playing Warhammer 40K. We're just rolling a number of D6 over and over again with slightly different results that are hard to remember. It was slow, painful, and prone to error. The difference is there is a built in community to play 40K - much smaller compared to magic or other games, but larger compared to any single wargame. I would love to get a copy of Churchill as a present and would react with such joy. However, who would I play it with? Most of my friends have young kids and a night or afternoon spent gaming, even for 3 people, is a huge lift. Having a standard ruleset allows us to skip over a lot of the learning. I'm personally frustrated by how expensive 40K is, but if people are buying $80-$120 dollar games for a single playthrough that is a huge investment. You guys should always play Churchill and record it so I can get my annual fix.
  12. Episode 427: Northgard

    Yo- This is a good game. I like how important the micro of your 6-8 troops is. The campaign is fine...
  13. Episode 421: Nantucket

    I have no desire to play this game but the discussion was helpful. I'm with Troy and want a more detailed whale management sim. Also- Did anyone else feel like they're using Moby Dick as cover to be in the Dishonored universe? Whalepunk- you're a style that is set up to fail!
  14. Episode 355: Stellaris

    All- Is it time to revisit this game? Or just record Rowan calling everyone sweet summer children for 2 hours? I have never personally spent more hours playing such a middling game but there is something about the combination of graphics, ease of use, and dumb AI that keeps me coming back. May I be so bold as to suggest looking at it after the 2.0 patch? That patch really could put this game into a good path or make it completely unplayable. Best,
  15. Episode 415: Endless Space 2 Revisited

    I know it's in vogue, but I really agree with Kroem that a designer that used King of Dragon Pass as a basis for a space 4x game would be doing well. I enjoy Stellaris - it's my NCIS of games right now- but am completely underwhelmed that the extent of the challenge is YOU NEED MORE MINERALS where the true challenge would be balancing internal politics, choices about what the newly colonized planets are, and other political/society decisions. Why should we spend a huge amount of resources to go over to another planet when we have problems of our own is a very very reasonable stance to take. I think that Endless Space 2 solves this problem by giving each faction a storyline and making it more like an RPG- even if it takes away from the core 4x game. The discussion on diplomacy will keep me from coming back to this one after I watch the trailers one last time.