Rilen

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Everything posted by Rilen

  1. Nice! I love the jaunty purple samurai!
  2. [RELEASE] Uwaki Hittoman

    Day 6&7: Working on the script, for which I am trying to find a way to write both text, object interaction notes, facial expression calls, and FX and music cues so I can then put them into a spreadsheet to make finding things easier. Not sure this is necessary but it's what I'm doing! Here's a taste of what that looks like: Finalized the list of needed interactable objects and expressions for both characters, got more details down on room design, and came up with some easy ways to work in the WJCU. Here's a mock-up of a finished scene:
  3. Oh my god! An Varoufakis fact that I did not know, hell of a pull! Also, I like the color palette! It reminds me of old CD-ROM and instructional games, like Amazon Trail.
  4. Done! Very cool execution of concept with great art!
  5. Ahh! So excited now that I know where that puffin is going!
  6. [Dev blog] Pizza Tonight!

    This looks awesome! Can't wait to learn more about it!
  7. [FINALLY RELEASED] Super Briefly!

    OH my gosh! Those cityscapes! That caped crusader! This all looks great, good luck!
  8. [released] Avocado Smash

    Ah, damn I was going to use Fungus but I was talked into trying TyranoBuilder. It looks awesome!
  9. [Dev log] I Am Suspicious of Myself

    Shutter Island could have been title I Am Suspicious of Myself, for sure. Project looks amazing, very excited to see how you go!
  10. [Dev Log] Live from the Past

    "Red Remo ouuttttttt...." Looks awesome!
  11. [RELEASE] Uwaki Hittoman

    Day 5: Made a fun little flow chart to establish where we stand with assets currently Mythalore did some lighting passes on the bar room 3D render, and here we are: And vimes and I codified the expressions we want for the 2 characters. I took a lot of goofy pictures of my face trying to figure out what I was going for, but I don't feel like posting that! Instead here is a progress shot of the inking and coloring stage for the character designs:
  12. [RELEASE] Uwaki Hittoman

    Day 4: Nothing much! Not a great day for getting things done and the rest of the team is working on their own projects. We'll keep plugging along though, hope tomorrow turns out to be more productive!
  13. @Cure4thitch Don't forget to introduce yourself over on New People !
  14. New people: Read this, say hi.

    @Zzot Holy Hell! I do not even speak Italian but your show is still enjoyable! Props on doing video!
  15. New people: Read this, say hi.

    Hello @HemiRobo! Hello @Cure4thitch! Hello @areeso! Excited to have you, look forward to seeing you around! Cheers!
  16. [Dev Log] Explode Mode

    Looks pretty damn good already!
  17. [RELEASE] Uwaki Hittoman

    Day 3: Not a log of visual progress to show, but got the three ending nailed down, and what they mean about the game world. Establishing what the flow of play will be. Will post a graphic tomorrow but basically trying to get: Conversation establishing scene -> item selection -> reaction conversation -> move scenes. Sound good? Understandable? Fun??
  18. [Dev Log] Explode Mode

    Awesome! Maybe post a pic/gif of it with placeholder assets and go fishing for artists!
  19. [Dev Log] The Bear's Black Heart

    Looks awesome, love the sketches!
  20. [RELEASE] Uwaki Hittoman

    Day 2 and we are chugging along. vimes has begun inking the character art and is providing some lovely background concepts. Here is an old 47 concept, and here are some variable expression we can swap out during play: Mythalore is doing finished backgrounds in 3D and here is one with some lighting! Meanwhile kevin888 is drawing up a concept for the menu screen. Picture this with snow! JoelWMusic is providing an excellent soundtrack, and today I tried out the engine (TyranoBuilder) for the first time, completing a short demo. Going to get know the scripting system in the next few days. Here is a screenshot from that demo:
  21. a divine exodus of snakes

    Well that's a really cool mentality! (glad you've seen his stuff before, to anyone else who hasn't and loves....really cool stuff: WayneBarlow).
  22. [RELEASE] Business Guys On Planes

    Genius, phil! That would make an amazing trophy!
  23. [RELEASED] Cheatin' Hitman

    Looks fantastic! The stage aesthetic is super cool, too.
  24. [Release] Bogost in the Shell

    Oh wow, I hadn't seen either of these! Looks amazing as always!