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About ComicSeans

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    Boston, MA
  • Interests
    Game Development, Oculus Rift, Unity, and whatever game is being talked about on Idle Thumbs this week, so, Spelunky
  1. So, not to do with Ex Machina, but, If there is an interest for an Idle Thumbs Osaka meetup, I'm a game dev from Boston, and I'll be in Osaka on Monday! Lets make it happen!
  2. Hello idle forums! I'm new to posting here, but I think this is the right place to get feedback on a fairly unique game design question. I need to design a game, or adapt an existing game, to work with an assistive device for stroke patients who have lost movement in an arm. The device helps patients move their limb again, and I can make it work as a single degree of freedom input device for a PC, where it gives back the angle of their elbow joint. And as a further limitation, the game can't require the user to move too quickly. With such limited input, I don't have too many ideas for what kind of game to make for this device. I really want to find a game that someone who has lost their mobility can have fun with, not just some game that has been dumbed down and would obviously work better with a controller or mouse and keyboard. So, have any ideas for simple games to make or games that could be adapted to work with such limited input? tl;dr: Help me make a game stroke patients can play with their robot arm!
  3. New people: Read this, say hi.

    Greetings forum members! I've been enjoying the Idle Thumbs Podcast for almost a year now, and on this great 10th anniversary of the forums, I think its about time I joined the party. Shameless-plug: I am a student game developer at WPI! Check out my latest ridiculous project, using an office chair as a video game controller!