Dr Wookie

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Everything posted by Dr Wookie

  1. Divinity: Original Sin

    They are also doing an enhanced edition for pc, which will be free for people who already bought it. They say they have substantially altered the end game, which is great news because that was pretty terrible even though the rest of the game was excellent.
  2. Photos of things

    Thanks! I spent 5 years in the US, and had a great time . New England is a good gateway drug to the rest of America for us Europeans ! It's almost always pretty, but only pleasant to be outside a few weeks per year... either stupidly hot and humid or incredibly cold
  3. UK Thumbs

    I move back to the UK at the end of the month... I was hoping to avoid a Tory government almost entirely, having left in 2010, but oh well!
  4. PS Vita

    Heh, I've just started Persona 4, sneaking in a bit of time here and there at work... I'm VERY glad of the ability to stop immediately, and pick up immediately where I left off; it sure beats painful searches for save points! It looks intriguing and well presented, but I've not played much yet.
  5. Photos of things

    Here's a bunch of photos I took at last weekend's Harvard Arts First festival.
  6. PS Vita

    Thanks for all of the suggestions guys! I have loaded up my vita with a whole load of stuff, and will refer back to this thread when I'm looking for something new. I finished Danganronpa, and really enjoyed it! I have the sequel in the mail. I also got FF X/X-II (I borrowed X but had to give it back before I finished it, so thought I'd start my FF Fest there), the Ratchet & Clank collection, Zero Escape, the loony Frobisher Says, and an old personal favourte in Um Jammer Lammy. Um Jammer Lammy doesn't look fantastic, being stuck in 4:3, but seems to be as fun and brutal with the timing as I remember it
  7. Elite: Dangerous (Kickstarter)

    Look what came today! It was totally unexpected (at least til the UK and European guys got theirs )
  8. Elite: Dangerous (Kickstarter)

    As far as I remember, the thrusters are on the little joystick thingy on the throttle by your left index finger. I think you still need the keyboard to type and search the map
  9. PS Vita

    Thanks for the suggestions so far guys, very useful. I head good things previously about The Swapper and Sound Shapes, and downloaded those. Getting money into the wallet was a real pain in the arse, since it wouldn't save the 3 digit security number for my card; I ended up getting a digital PS network card. I totally missed the PSP, and classic recommendations would be great too. It turns out that I apparently like visual novels, and like RPGs, puzzly games and music games. I'm not too keen on sports games or FPS. I've not played too many roguelikes on PC (I have spelunky and Rogue Legacy on steam), but might get into them with a handheld. I see that there's a whole bunch of Final Fantasy games in the classics section. I liked FF7, FF8, and FF10; it looks like pretty much all of them, so is there a consensus on which ones are better? The slim does have a different screen, but unless I saw an original, I'm not sure I'd be able to appreciate the difference.
  10. PS Vita

    Hey guys, I just bought a Vita this week, with Dangan Ronpa, Persona 4 Golden, Tearaway, and Rayman Legends. Any tips for other good games? I've only played Dangan Ronpa so far, and am really enjoying it. I've just finished Chapter 2, and seem to have a knack for befriending people who are either murderers or victims... oops!
  11. Elite: Dangerous (Kickstarter)

    This week's newsletter had a couple of interesting dates: --- Mac release on May 12 (next week). Anyone who bought ED on pc will be able to play the same commander on Mac, and Mac and PC players can play together --- Powerplay beta May 20. Here is an example of the map showing the influence of various powers
  12. Elite: Dangerous (Kickstarter)

    Hurrah for poor financial decisions! My last one let me find out that Amazon has a concierge service for sufficiently silly purchases
  13. Elite: Dangerous (Kickstarter)

    I can't make a Thumbs group., since the groups are named after the commander, and I already have a private group. However, I would be happy to join someone else's . And yes, the Asp is fantastic, very versatile ! I jumped in almost as soon as I could afford it and built it up over a few weeks; however, that was before Wings and I'm not sure I could recommend doing that now.
  14. What's so special about pixel art?

    Your bias is showing ! Seriously though, I like it... I take it the mall is spread over many, many layers. That looks fantastic! Apologies for my Monday morning brain, but seeing this reminds me of one of my favourite lessons in photography: a good sign of a compelling image is that it is still interesting from far away. In other words, the large scale features and composition are often as important as the fine detail, if not more so. Pixel art can be very good at describing the larger scale features, even when it is very primitive. Added fine details are a bonus. Back in the old days, pixel art was at the cutting edge of what games were capable of; similarly, today's smaller studios might only be able to express their game via pixel art due to lack of resources. But at its best, it is a clear design choice to ignore realism. The result can be as pure and clean and vivid as the artist desires, without having to worry too much about subtle variations that would bother people looking for a more realistic image; the artist can chose the rules they want to follow.
  15. Elite: Dangerous (Kickstarter)

    Ooh, the PC x Mac cross play beta has been released . Betas are always fun because of 100 cr ships, but I'll actually play in open to have the best chance of seeing our beta macs
  16. Screenshots. Shots of your screen.

    Clipper, but yep! It's my "aaah run away" trader right now (last configured for one of the trading community goals to have the best possible jump range)... it will haul 200 tons at over 400 m/s, so I just submit to any interdictions and get the hell away! I also have a vulture for fighting and a massively cut-down asp for exploring (nearly 35 ly jump range). It's cool, but it does mean that I need to go back to the storage place if I want to mix things up.
  17. Screenshots. Shots of your screen.

    Oh it gets dangerous alright ! You can have warzones with maybe 40 ships, and perhaps 9 ships in a wing all trying to get you! Or you can decide to take on a 2 km long capital ship all by yourself It's actually a lore thing (and not particularly great in my opinion): The Elite Federation of Pilots (or Federation of Elite Pilots) are the best of the best, and highly sought after throughout the galaxy, so they started accepting pilots with Dangerous ranking who would probably go on to be elite into the group; they would get the designation Elite: Dangerous, then Elite: Deadly, then Elite. I'm not even sure if it's even implemented at this stage If it all gets too hectic, you can go off and explore the galaxy... ... just make sure you don't havea life support failure 4000 light years from civilization! Something that I find stupidly majestic is the fact that every star you see is a real system that you can get to, like Nintendo's "See that mountain?" on steroids
  18. Screenshots. Shots of your screen.

    It really depends on what you're after. The Ars Technica review summed it up nicely, albeit before the recent major announcement (I'm paraphrasing here): "To find Elite Dangerous a good game, you have to appreciate it for what it is, the best being in a spaceship simulator ever made... ...however, if you don't enjoy the journey then it is a monotonous grind with no direction."I absolutely love ED, and have playd more of it than any other game this year, even though I was alpha testing since December 2013! But then, to quote Yahtzee's ED review, I'm a bit weird ! The new Powerplay update, with civilized space divided up and fought over by various powers,looks like it will add a new dimension to gameplay for everyone. However, people focused on PvP might be better off in the more confined and player-driven world of Star Citizen; ED contains a 1:1 scale model of the Milky Way galaxy, which is truly awesome, but means that player encounters are generally very rare; SC will feature a small number of systems that are heavily scaled down, so player encounters are much more likely. It's not complete, but was designed in such a way that it is continually added to. Having said that, I think the upcoming release will take it to the state where it should have been on release... it wasn't really ready when it came out in December.
  19. Broken Age - Double Fine Adventure!

    As far as I understand it, Double Fine polled the backers, who found the puzzles too easy; they felt that they "had permission" to ramp up the puzzle difficulty
  20. Elite: Dangerous (Kickstarter)

    Ouch! What may make it worse is that the loan limit will scale with ranking in 1.3, so it's likely that you would have been able to get a loan to cover the co-pay! It's crazy that you have the opportunity to completely ruin your character at the moment. There's an option to declare bankruptcy, and I think you get to keep your ranks and reputation even if you do end up back in the sidey; maybe after some time power play or other additional features will get you back in. I know of one person that went from anaconda to sidewinder and back since launch, but he was an early kickstarter fanatic like me !
  21. Twine Recommendations

    I made a game in Professional Adventure Writer back for the ZX Spectrum in the early 90's, and even got it picked up by Zenobi Software (Behind Closed Doors). It was called The Ginormous Fishtank Adventure, and I might have a go at doing some sort of remake in Twine
  22. Elite: Dangerous (Kickstarter)

    Holy shit, Power play is HUGE! The newsletter describing it is here: http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=b0a8ebba0b Here are some highlights: --- Players can align themselves with one of several Powers (initially ~20), who are vying for control of colonized space; they will gain ranks, benefits and missions specific to those Powers. The more space cotrolled by that power, the more space their benefits work in. --- Powers may be aligned with the major factions, and if you chose one that is, you can get reputation boosts that help with qualifying for faction-specific ships --- Powers may be created or destroyed by player actions, but will be run by Frontier, with full biography, figure-head, political leanings, and modus operandi, so some Powers will be warlike, and others will expand via economic aggression. --- Actions will be decided on a week by week basis, with players voting on what to do; high up players could have a lot of influence over what the Power will do; this will result in special missions, and if the actions conflict with another Power, there will be counter-missions for players in that Power. If two Powers are at war, players can attack anyone aligned with an opposing Power without bounty --- There will be a new tab on the Galactic map that will summarise the dominions of each power and also give details on those powers: --- "You can always be a trader or a miner or a pirate for your own ends, but by joining a Power you'll be afforded special rights and be rewarded for playing the way you already like to play." Other additions in this patch include: --- Overhauled missions --- Inship Galnet feed --- Drones --- Two new ships (Diamondback and Courier) ---- Higher insurance limits for more highly ranked powers, allowing people to take more risks with their ginormo-ships EDIT: Damn you, Doc ! I'm as predictable as the announcement in PC Gamer! I went on the site this morning expecting an early announcement from them, given that 1.1 and 1.2 were announced that way, but I didn't expect them to quote the early newsletter By the way DB is doing an AMA on the Frontier forums tomorrow (24th April) at 16:00 BST (11:00 EDT)
  23. Elite: Dangerous (Kickstarter)

    You can always cash in the bounty in the system you earned it. It used to be that the controlling faction of the station or outpost mattered, but now you can turn in bounties for any faction in the system at any station or outpost in that system. Some factions only operate in one system, so if you jump away without claiming the bounty, it can be hard to figure out where to turn it in. If you earn a bounty from the Federation, Empire, or Alliance, the you can claim it in any system with that alignment.
  24. Screenshots. Shots of your screen.

    GTA V on PC is simply gorgeous! Here's a test shot I did, somewhat mangle by having to get a screenie from a clip I uploaded to youtube, then posted on facebook (I couldn't see a way of viewing the video without some hud in game )
  25. Elite: Dangerous (Kickstarter)

    In the latest dev update, they revealed that they will reveal powerplay next week! More usefully, they also described prospector drones that can determine the compositions of asteroids before you zap it. Also, two new materials will be available for mining, painite (~35,000 cr/ton) and osmium. The idea is to make mining more scalable. Also they revealed that drones will be universal, and require specific controllers. So someone with 5 drones, a prospector control module and a collector control module could find the composition of 3 asteroids, then use 2 drones to collect fragments