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Everything posted by Spenny
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Interesting challenge, I didn't coop it but still found it challenging for myself.
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Great little piece of surreal gaming. Excellently crafted.
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[RELEASE] A Person Shaped Thing Is A Person
Spenny replied to Patrick R's topic in Wizard Jam 3 Archive
The writing was done excellently. Definitely emotionally challenging to read through. -
Great game, such an interesting mechanic. Really liked all the different weapons. Great tunes.
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This was super fun sucking things in to my house, and I loved the collage of art styles.
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[DevLog] Gravity Wolf / Dino's Side Project Circus
Spenny replied to Dinosaursssssss's topic in Game Development
CONGRATS! -
Thanks for the words. Yeah, I was not fully satisfied with the combat systems either. It was a loose copy of , but I'm clearly quite a distance away from truly mimicking that.
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Oh that's so sweet!
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Drag the laptop to the centre of the desk.
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Here's Part 2. I think I have about 8 more games for a part 3.
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Yes had a controller connected.
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Loved the writing. Loved the game within a game.
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Too good, great writing, great mixtape. Good work getting the community involved.
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Great effort, definitely more to be explored here. I love local multiplayer.
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[Release] A Person Shaped Thing is a Person
Spenny replied to booradley's topic in Wizard Jam 3 Archive
Nice drawing and some interesting writing. Good work! -
Didn't realize it was turn based at first, felt a bit goofy once I did. Letting me hold down the arrow keys implied to me it was action. Had a bit more fun with it once i realized my mistake. Good atmosphere to boot.
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I love the gameboy-esque palette. Certainly an interesting idea to use emoticons as a secret language, unfortunately I couldn't figure it out, and got stuck.
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This is the Dark Souls of Wizard Jam. Seriously though, Love the art the music and the tough game design, tough but beatable. Such a valuable five minutes of gaming.
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[Dev Log] Jonathan Bro in: Poopwater, New Mexico
Spenny replied to prehnRA's topic in Wizard Jam 3 Archive
Very great doom clone, captures doom clone holistically. Interesting the mechanic the poop creates, more deadly than the robots full of bees. -
Unfortunately the controls did not want to cooperate on my computer, but perhaps being confused and without agency is the true life as a dung beetle.
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There was a wonderful mix of humour, cyberpunk ephemera, and even a few moments of pause. Great writing, great game.
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[Release] Now You're Let's Playing With Power
Spenny replied to ahuttoftea's topic in Wizard Jam 3 Archive
Well sad, I couldn't play as I do not have a Vive. Looked real cool. -
[Release] Zombie Train Beyond Earth Episode 1
Spenny replied to ke51n's topic in Wizard Jam 3 Archive
I experienced my own undeath in version 1.0.1. V2 was definitely a more complete experience. Great work all around. -
This game was real tough, spinning and adjusting speed on the fly is a tough mechanic top master. Aesthetically too, well done.
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The graphics are so great, I love the Barista's face. There's a really cool concept here with the deciphering runes that could totally be investigate further. Great work!