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Everything posted by kaputt
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Update: Confirmed at MS E3 Conferece. Dark Souls 3 will come in early 2016, PC/PS4/X1, directed by Miyazaki, last Dark Souls game. Original post: Apparently a new Dark Souls will be announced at E3. There's a video with the leaks, including screenshots and lots of information. Can be fake, but they have lots of screenshots, I think it's legit. Be warned that the guys in the video are quite annoying. EDIT: Considering that the guys in the video are truly annoying, here's a write-up, made by Gematsu, of the things said in the video: YouTube channel The Know reportedly has first details on Dark Souls III, rumored to be announced at E3 in Los Angeles this month. Here are the details: The game is coming to PlayStation 4 and Xbox One in 2016. PC is also listed, but is accompanied by the word “negotiable.” The game will support “1-4 players,” meaning it’s possible you can summon more than one friend or there might be a player-versus-player element. 10 playable classes, all available from the beginning of the game. 45 new enemies, 15 new bosses. Characters and monsters from previous games are not included in that count. 100 new weapons and 40 new armor sets with returning equipment not counted in that number. 60 minutes of cutscenes, mostly in engine, rather than pre-rendered. There will be around 12 areas in the game. Will change the way you interact with players online. You’ll now participate in “Sacrifice Ceremonies.” You can drag bodies around, choose where to sacrifice them, perform the ritual, and visit another player’s game. Doing this makes you a target for other players. These will also change your game, such as a sacrifice creating a bonfire at the location you choose to sacrifice the body. Light sources and enemy layouts have been changed. Boss battles have a new “Heat Up” factor that “completely change” boss battles based on undescribed factors. The game will add “Sword Fighting Arts,” which including “Rush In” and “Circle.” The former is a sacrifice attack that allows you to dive into an opponent and take damage while delivering a huge hit, while the latter sounds like a dodge move. Read more at http://gematsu.com/2015/06/dark-souls-iii-first-details-screenshots-leaked#B4sDrxo5aKEe44uJ.99 And here are some screenshots: The rest can be found here: http://imgur.com/a/6ZZgy
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http://www.gamespot.com/articles/quantum-break-pc-version-confirmed/1100-6434694/?ftag=GSS-05-10aaa0bJust saw this at Neogaf. Amazing move by Microsoft, it's great to know that they care about PC gaming that much. I also believe it's a decision that makes sense business-wise, they haven't been able to secure better sales for XB1 even releasing more exclusives than the PS4, it's better to have better sales overall for these games then. Will definetely get Scalebound and Quantum Break.
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The game gone gold today. What a beautiful day that I, for a period, thought I'd never see. https://twitter.com/liljuny/status/789479784120287232
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I also completed The Witcher 3 last night and I'm on the same boat of people who doesn't play RPGs (before Witcher 3, Chrono Trigger was the only RPG I ever finished).I loved the game, it's definitely one of my all time favorites now. The world is so beautifully crafted, all the missions felt important, even if it's only importance was to make the important ones more relevant. It's amazing how surprising the outcomes of the quests are, you just can't expect how a lot of things will end, it's like the world just works in a very independent way and you can't really change the course of things so much. There's a sense of helplessness that, somehow, feels great, because it's not like you're engineering something to get a predetermined reward, but you just make your actions based on your values and guts, hoping for the best - but it's a not a game in which the best outcomes always happen, it's quite the opposite actually. I'm going to take some time before jumping into the expansions (heard that Hearts of Stone has a fantastic story), but it has been a while since I felt so empty after finishing a game, never expected that I'd enjoy it so much.
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I just saw this video: What is this game doing to people? The app haven't been released in Brazil so far, so I wasn't aware of this craziness.
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Her Story is a game/narrative thing that seems pretty cool, at least I enjoyed the half hour I played of it today. It's a non-linear narrative game in which you need to decipher what happened with the protagonist's husband. You do it by searching videos of her hearings in the police station, the search is done by using through keywords you think that might lead to some important points of the story. The game is basically this old PC search engine interface and FMVs of the protagonist telling her story. I really enjoyed what I played of it, specially because the last video was at the same time revealing and mysterious, it's almost like she was talking about something else. Looks like they how to make use of non-linear storytelling, kinda psyched to finish the story, but I need to sleep now. Here's the steam page of the game: http://store.steampowered.com/app/368370/
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Finished it last week. Fantastic game, probably my favorite Uncharted. Loved how they handled the enemy encounters this time, I remember being a bit tired of the constant waves of enemies by the end of Uncharted 2 (even though I still love that game by all means), now they made it more reasonable, you just have these amazing open areas and can face them however you want, at least most of the times. I also think that there's no other game with so many visually memorable moments, it's so beautiful. Loved the increased focus on the characters this time, and how the treasure story relates to them. It's definetely the story that I got most invested in all of Uncharted games, even if does have a good number of flaws. This is probably my favorite PS4 game, brilliant. I'm interested I do need to renew my PS Plus though, and find some time to engage with the multiplayer. But feel free to add me. PSN ID: umsobre2
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I've been playing Animal Crossing for the last weeks, and it's being quite good. I love how relaxing the game is - it's basically a life simulator, you have debt and have to do a routine of things every day, but often you have some surprises and unusual events. I like how it's just easy to go there and do your tasks without any urgency or sense of failure. I also like how things progress over time. So, with that said, i'm wondering if there are any other games like it in that aspect (specially PC games). I usually leave my 3DS at my girlfriend's house, so it would be nice to have a similar game in that aspect to play on my PC. The first game that comes to mind is Protheus, but it isn't what I'm actually looking, because it's not a game that you feel like playing every day just to have a good time. I'd like a game with more progression, that stimulates you to go there every once in a while and play it to be successful. Another game that came to mind was Don't Starve, but it seems more of a challenging game, and that's not exactly what I'm looking for. Anyway, do you guys have any recommendations?
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I'm so bad at this game, the last time I bought a game of the series was in the SNES era (SF Alpha 2). I'm slowly getting better, hope I can win a ranked match sometime lol. I'm loving the game visuals, specially on PC, the animation with the motion blur is fantastic.
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Shit, that's disappointing. Here's hoping Scalebound eventually arrives on PC then, love Platinum's titles.
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I disagree, at least in Alpha Protocol's case. If they're looking for more realism, I don't believe that adding a number to limit your skill is a good system to convey the complexities of shooting in real life, considering that you effectively control the act of shooting in the game. I think it would be better to add physics, a more shaky aim and other stuff that directly interferes with your input, to the point that you can actually learn how to control the shooting better considering all these variables. This mechanism used in Alpha Protocol is great for tabletop and isometric RPGs (well, it was created in those games, I believe), in which your input is not as relevant to the combat, but mostly the level of your attributes. However, in a game that you have direct input in the combat, I don't think it's adequate. But that is a thing of mine though. I usually dislike games that try to add a lot of mechanics, sometimes I perceive it more as barrier than something extra, I enjoy when mechanics are more streamlined.
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Alpha Protocol seems great in some aspects, but I couldn't stand the fact that your skills are tied to your character attributes, it feels weird to see that you're aiming properly but the game will deliberately make you miss the target because you don't have enough skill poins or something. But the dialog options and it's consequences seems great wished I could play just these parts.Anyway, this week I decided to clear some of my backlog before buying new games (ha!), and I discovered the gem that is Ori and the Blind Forest! Damn, this is by far the best metroidvania since Castlevania SOTN (I'm not well educated in metroidvania though, so my opinion means shit). The game is so challenging but not frustrating, beautiful with amazing sounds, and the gameplay is super tight. Probably will be my GOTY (unless I play MGS this year and it is the masterpiece that a lot of people are saying).
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Detroit: Does Quantic Dream of Awkward Subtitles?
kaputt replied to Smart Jason's topic in Video Gaming
I still remember the first time I played Farenheit. It was great seeing a game that focused so much at telling a story, but it already started in a weird fashion when the first thing that happened in the game was seeing a digitalized version of David Cage teaching how to play it. Years have passed and, even though his games improved since then, they still lack the subtlety and good writing that any drama, interactive or not, requires, and the end result is always weird. It would be amazing if David Cage just gave the writing on this game to Alex Garland, for example, he did such a fantastic job with Ex Machina and already made a great debut in games with Enslaved. But I don't have a lot of hope in this title with David Cage writing (which, unfortunately, seems to be the case, considering the writing on the trailer). -
Thanks for the answers guys, I'm convinced to get the game now, even if I don't get all the plot-twists and references to previous entries, the game seems good enough on its own. I also watched a "MGS in 12 minutes" by game trailers that was a bit helpful, so I learned a bit more of the story beyond MGS2, even though I'm obviously missing a lot of things. Yeah, I'm not a big fan at all of this manner of storytelling (it depends of the game, I loved it in gone home), but I guess it will be good for newcomers, because it will focus more on the main story of the game instead of telling stuffjust related to other parts of the story.Edit (spoiler of the trailer, just in case someone is in a full blackout):
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Do you guys think it's possible to play this and have fun even if I'm not fully educated on MGS story? I'm conflicted if I should get this. I played only MGS2, and while I recognize that it is truly an unique work, I just couldn't take the story seriously because of the writing and the constant plot twists, that kinda banalizes the whole thing. But it was still kinda fun.
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I finished Everybody's Gone to the Rapture. It's possibly the best thing I played on the PS4 so far, certainly the most beautiful one, musically and visually. It has a lot of sensibility that's often missing in games. Really enjoyed this one. This game has been sitting on my backlog for a while, as lot of other games are, but I guess I should just skip this one then.
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I like this thread. I recommend Thirty Flights of Loving. It really uses it's 15 minutes of duration well, doesn't waste any second of it. Brothers is beautiful as well, great pick.
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Cradle: Gone Home but with androids instead of ghosts
kaputt replied to vimes's topic in Video Gaming
Thanks! Watched a gameplay vídeo last night, seemed so good! The writing was great from the small segment I saw. Might get it earlier then. How long is the game? Hope it's short. -
Cradle: Gone Home but with androids instead of ghosts
kaputt replied to vimes's topic in Video Gaming
I was super interested in this when the first trailer was shown, had no idea it was out. It's a shame that the ending seems bad though. Might get it someday, but I'm super busy right now. But I can already say that I would enjoy a way of skipping those puzzles -
I finished Batman Arkham Knight. Sort of. Well, the main campaign ended, but it seems I still gotta do some stuff to have some real closure to the story, but I'm not really in the mood right now, so I'll just watch the "real endings" on youtube. Anyway, the game was great most of the time, but the Batmobile battles were a bit of a drag by the end. The Batmobile by itself it's cool, when you use it to solve puzzles and to have more firepower against common enemies it's pretty cool, but the amount of tank fights is pretty dumb, even by a comic book supervillain it was kind of a nonsense to see that much of tanks fighting Batman. IMO is the second best Batman game, still worse than Arkham Asylum. The level design is great and it's actually the first time that I was impressed with the visuals of a Batman game.
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http://www.nintendo.co.jp/ir/pdf/2015/150713e.pdf I'm shocked. Rest in peace, Iwata.
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I had to hold the tears with this last art, really heartwarming and sad homage. He always felt to me like the only President of the big companies that was genuinely passionate about games, I believe that's why Nintendo distanced themselves from the usual hype/marketing stuff we're used to and focused on delivering content in a better, more directly and personal way. His journey is fantastic as well, from a normal programmer to president, this alone shows how great he must have been on his career. Only 55, damn, that's just too soon.
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This should be part of a new pledge
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Just finished. It's great! But I'm still confused. I'll put it in spoilers, only for people who finished the game: I just wish this game had a better way of organizing the videos you saved, at least on ios, this is really important for figuring out the story. I'll just say
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Works great on my iPad mini, the interface is basically an old Windows Desktop with a police search engine opened.