
Dewar
Members-
Content count
4794 -
Joined
-
Last visited
Content Type
Profiles
Forums
Calendar
Everything posted by Dewar
-
I did back the project, but just at the base give-me-the-game 20 pound level. Beta access would cost me an additional 30 pounds on top of that.
-
I loved SRR (especially the expansions) and Harebrained Schemes is a local company, so I'm in on this for sure.
-
Wait, I must be old, but what are these Chima Speedorz things? Like was it a pinewood derby kinda build your own thing, or just racing the pre-designed sets? Are they actually remote controllable in some way?
-
I played mostly medic and it didn't seem like the tranq gun was doing much, and it didn't really last long enough. If I wanted to tranq the monster, it basically was a full time job, no time for healing, let alone snipping. My biggest complaint is that none of the matches I played ever seemed close. Either the monster creamed us right off the bat, it got to level 3 and destroyed us, or we caught and shredded it.
-
I'm looking forward to that. I'm still tempted to pay to get in on the beta, but part of me just wants to see the final product and not how the sausage is made.
-
The fact that there was checkpointing is the major thing that changed. Originally, if you ran out of lives, you started the level over from the very beginning. Having played it for the first time after the patch as well, my only complaint was that I absolutely hate timed platforming sequences. For some reason I can calmly head shot 5 guys in a slow-mo sequence in CoD, but I get all flustered when I have to platform with time constraints.
-
What's in the link? Twitter is blocked for me at work.
-
The thing is, he doesn't want to be the voice of GG. He sees himself as a moderate and is apparently completely unaware of his bias on the whole thing.
-
Over the weekend I bought myself a nice beef heart from this recipe: http://allrecipes.com/recipe/beef-heart-braised-in-wine/ It turned out all right, but the red wine had a pretty strong flavor that kinda covered up the beef taste. Oh well.
-
The various different lists have divided the player base pretty much to non-existence which made the remaining people band together in the one place they could all access, the core maps.
-
So, I'm sorely tempted by the Xbox One bundle with Black Flag and Unity. I simultaneously do and don't have the money for it (IE, I have a credit card,) and I don't really need more games to play right now (steam backlog is 100+ games, and I have the last year of PS+ games as well.) Someone please get this and tell me you hate it.
-
Played a few more games and have ended up very meh on the whole thing. I can tell you that we had a player go idle and the computer controlled the monster. Man it was voracious in a way that I have never seen before. It managed to rip us a new one at level 1.
-
I played a couple of games. Matchmaking on the PC is a mess, but once you get in the game seems pretty good. We played against a monster who didn't really know what he was doing and one who did, and the difference was huge. Nice to see that there's some skill involved in the game.
-
Well, Donkey Kong and Mario were in their first ever game together right? I guess that implies they're in the same universe.
-
I've found two players each playing two characters entertaining if you only have one friend who is interested.
-
Three simultaneous sets of raiders ended the second life of my most advanced base, and I have uninstalled. It's just not worth it.
-
Hmm, shame Ib didn't make the list. Edit: http://www.vgperson.com/games/ib.htm
- 277 replies
-
No longer hints, those 6 games are up to purchase right now. For those that have played both, what does TIE Fighter have that X-Wing doesn't? Is it just basically a different set of missions and ships, or are there other gameplay differences?
-
Oooh, I never got to play TIE fighter, just X-Wing.
-
Depending on what appears to be just a random chance, I lose either a couple people or more than half of my population, all depending on the behavior of my security personel (who don't really guard what I tell them to) and how many people are outside (since those folks generally get elminated almost immediately.) The problem is that attacks are fairly constant, so you're going to roll bad on those dice at least once and then it's a downhil spiral. I've played a lot of Dwarf Fortress, so I understand the idea, but there just aren't enough tools to mitigate the risk.
-
Oh good, I'm glad it went well. I was hoping you'd get back to us with an update.
-
To be fair, Bruce Willis movies in general are about him being bad-ass and everyone else sucking or being evil.
-
Dwarf Fortress donations are reported month over month by the dev and they hover between 3k and 5k generally, with spikes when new releases come out. I played a little more this morning and I think I figured out my problems with this game. The main form of adversity (besides bugs and fighting poor AI) is raiders, but there aren't really any options to improve your fighting. Turrets don't work, and apparently cause hull breaches when they do. There aren't any weapons cabinets or armor or anything to put on the wall to help your security forces out. Security skill seems to make a small difference at best. There might be some research, but it takes so dang long to get the basic needs met that I haven't had time to build a lab. Combat in this game basically boils down to: 1) Set everyone in the base to security 2) Set a station point where you're getting breached 3) Pray that your guys somehow manage to get there at the same time instead of filing in one by one and dying 4) Fiddle with the job settings to try and get everyone back to their old jobs 5) Get attacked again before you get any real building done, and repeat And that's all on Low and Semi-Low danger levels. I'd fear what it's like to play on higher threat areas. I'll poke at it one more time tonight to see if I can at least get one of every room type running so I can experience the full breadth of game mechanics, but I am not hopeful.
-
Streaming my first play at http://www.twitch.tv/dewwar if anyone is interested. Edit: Hmm, that didn't go well. I see what people are saying about the AI not managing very well. My first base ended when I overextended my power, but disabling my defense gun didn't actually restore any power, so then I tried to remove it entirely, and instead drilled a hole out into space. My second base ended because an enemy ship docked with me and then just slowly sent over guys continuously and wore down my defenses. I couldn't get my security guys to explore it like they do derelicts, so there was nothing I could do to stem the tide. My third base ended because, with no warning (not even a ship incoming message,) it suddenly decided to spawn 6 invaders on me at once when other attacks up to that point were 1-2 baddies. My security force had 6 guys in it, but they were easily killed without taking out a single of the invaders. I don't think I will be playing again. Edit2: Found a note that having an old save in the DF9 folder can cause odd behavior, even if you start a completely new base. I'm going to clear out all that stuff and try one more time tomorrow. Edit3: Cleared out my save folder, and yet the game still remembers my last base, however it's before the last disaster. This time, only two raiders got out of the ship which roughed me up pretty bad, but I survived. Still, I just don't have a lot of enthusiasm to continue on.
-
I know this is a conversation from a couple of pages back, but japanese words still kinda roll off my brain and I get confused. What was the name of the other series that had Nichijou in the name that's being confused with the High School Boys one? I love Azumanga Diaoh and would be really interested in watching something in the same vein. My wife has wanted me to watch more anime with her. The only thing we're currently watching together is Polar Bear Cafe.