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Visit the Three Moves Ahead Show HomepageMay 5, 2014 Bruce talks to Shenandoah Studio founder and game designer Nick Karp about his 1984 game, "Vietnam 1965-1975". The pair discuss the challenges of designing a game around a conflict still fresh in the minds of the country and the world as well as where Nick got the information and inspiration for his game.
Vietnam 1965-1975
April 28, 2014 Rob, Troy, and regular panelist Fraser Brown try to figure out just what Wargame Red Dragon is. Is it a wargame? RTS? A real-time wargame? A platforming roguelike? Tune in and find out where Red Dragon ranks in the Wargame series.
Wargame Red Dragon
April 21, 2014 Bruce Geryk begins his three-part look at games based on the Vietnam war by talking to game designer Dave Kershaw. The pair talk about Dave's game Vietnam Solitaire, the assumptions that it challenges, and modeling an unwinnable war.
April 15, 2014 In our 2^8 episode, Rob and Troy talk about Galactic Civilizations 3 with lead designer Paul Boyer. Paul explains the goals of the alpha and what early backers can expect at this stage of development as well as future builds. Rob and Troy rattle off a few items from their wishlist and both of them are wrong once again about how fun the ship builder was in GalCiv2. --Michael
Galactic Civilizations 3
April 7, 2014 Rowan Kaiser and Fraser Brown fill in for an ailing Rob Zacny and talk about Age of Wonders 3. After a dearth of fantasy strategy games over the years, how does Age of Wonders 3 set alongside the Warlock series and the upcoming Endless Legend? Listen in as the phrase "dire penguin" is said on the show for the first time ever.
Age of Wonders 3, Warlock 2, Endless Legend
March 24, 2014 Troy and Bruce conclude the Winter of Wargaming by talking about Flashpoint Campaigns: Red Storm. Does Red Storm fit the mold of a traditional wargame? Quit Stalin and give this show a listen.
Flashpoint Campaigns: Red Storm
March 10, 2014 Rob and Bruce continue their Winter of Wargaming by talking about Conflict of Heroes and the critical changes that took place as the game transitioned to the PC. Come for the gaming discussion, stay for the talk of relevant books and history.
Conflict of Heroes
February 28, 2014 Rob and Troy talk about wargame scenario objectives and the balance between one-off tactical battles and the larger strategic picture.
February 22, 2014 Rowan Kaiser, Cassandra Khaw, and Greg Tito join Troy to talk about a return to the city-building genre with Banished from Shining Rock Software. Alternate titles: Tales from Rowan-oke, Miners & Minors.
Banished
February 7, 2014 Troy and Rob mark episode 250 by looking at a new game from Proxy Games and Matrix. Does Pandora live up to its ambitions as a spiritual successor to one of strategy gaming's most beloved titles? Listen as they look at the old wine in not very alien wineskins. Plus some kind words for everyone that has gotten us this far.
Pandora, Sid Meier's Alpha Centauri
January 30, 2014 Mohawk Games' Soren Johnson joins Troy and Bruce to talk about Drive on Moscow, the followup to last year's Battle of the Bulge. Bruce gives some insight from behind the scenes and Soren explains why writing a good AI is a large undertaking.
Drive on Moscow, Battle of the Bulge
January 23, 2014 Polygon's Danielle Riendeau joins Rob and Troy to talk about the long marches and difficult decisions in Banner Saga. Well-marked spoilers are present between 30:58 and 38:26.
Banner Saga
January 16, 2014 Rob and Bruce revisit SSG's classic Korsun Pocket in this first episode of 3MA's Winter of Wargaming. Rob tells us how the game holds up to someone seeing it for the first time and Bruce explains what made Korsun Pocket unique and important at its release in 2003.
Korsun Pocket
January 11, 2014 Rob and Troy go deep into Roman history to talk about the expansion to Total War: Rome II - Caeser in Gaul. Have Creative Assembly turned their trireme around? Listen in to see if Rob is less irate and hear Troy drop the best sound bite in the history of the show. Alternate title: You've Got Some Gaul
Total War: Rome II, Caeser in Gaul
December 31, 2013 Tom makes the bold claim that the traditional RTS is dead by the hands of MOBAs. Troy still likes Civ and Rob discusses his space minivan as well as pushing through the less savory parts of SimCity.
Starcraft 2, SimCity, MOBAs, Civilization V, XCOM: Enemy Within, X Rebirth, Clockwork Empires, Banished