Weekly, publishes Wednesdays.
February 25, 2021 As the Winter of Wargaming presses on, Rob and Bruce discuss the Avalon Hill classic PanzerBlitz and the interplay between game mechanics and the awesome war movie you see in your head. Support us on Patreon: https://www.patreon.com/3MA
February 12, 2021 Note: Since this episode was recorded, one of the designers discussed, Tom Russell, has come out as transgender. Please note that while he / him is used on the podcast, her correct pronouns are she / her. The Winter of Wargaming begins with a trip down memory lane with Bruce and wargame designer Lou Coatney, whose career includes not just several great original print-and-play designs but also a robust set of fixes and "mods" to classic wargames. Bruce and Lou also discuss in detail the problems of getting Barbarossa and The Bulge "right" from a design and history standpoint. coatneyhistory.com/ lcoat.tripod.com/
February 6, 2021 Len, Rowan, and Fraser ally up to discuss all of the updates to Total War: Warhammer 2 since its launch, as we've miraculously not done a show on it since then, and the piping hot announcement of Total War: Warhammer 3.
Total War: Warhammer 2, Total War: Warhammer 3, Mortal Empires
January 29, 2021 Rob, Rowan, and Len discuss how faction design in strategy games has changed over the years, and the trend toward more specific and asymmetrical mechanics which started in RTS before spreading to the rest of the wider genre.
Total War, Civilization, StarCraft, a bunch of other stuff
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