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AteBit

MetaThumb - Which is more commercial? DD vs AA

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My Metagame cards finally came in, and I thought maybe it could make for an interesting thread. So lets see how this plays out.

Shuffled and drawn at random...

Which is more commercial?

Desktop Dungeons

(2011, PC & Mac, Dev. QCF Design, Pub. QCF Design)

vs

America's Army

(2002, PC & XBox, Dev. USArmy & Secret Level, Pub. USArmy & Ubisoft)

Indie darling versus free-to-play propaganda-ware. Not a bad start.

(At first I was thinking it might not work so well with just 2 game cards, since the pair ups can be one sided. Plus people discussing it here aren't forced to defend a particular card, but then if I draw more cards the odds of a clear winner increase. Catch 22ish. Any suggestions for "forum-play" rules are welcome. If this works, might start a new discussion each week.)

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Looking at those options, i'm not really sure what this conversation should be.

Still, I love this topic as an idea, and i hope this is something you continue to do.

Hmmm...

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On one hand you can compare two, a Free-to-Play game to a Pay-to-Play game. In that case Desktop Dungeons would be "most commercial", but is that right?

What if I say America's Army is the most commercial of the two since it is a triple A title. It's a big budget game (33M funded by the American government), made using high end graphic middleware (Unreal), by a large professional studio (Secret Level [now Sega Studios San Francisco] 150+ employees [now ~200]) to be competitive with the other triple A FPS games at the time.

As for Desktop Dungeons, it's a self funded effort of 3 guys (Quarter Circle Forward + Design) in Cape Town South Africa. Hardly the most commercial of the two productions.

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It kind of breaks down though, when you realize that there have been versions of America's Army that have been sold at retail.

I think there is no questioning that America's Army is the more commercial game, it is a product of mainstream development and publishing culture with tons of money behind it, and it is not exclusively a free-to-play thing. It has at varying times been a product consumers have exchanged money for.

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It kind of breaks down though, when you realize that there have been versions of America's Army that have been sold at retail.

I think there is no questioning that America's Army is the more commercial game, it is a product of mainstream development and publishing culture with tons of money behind it, and it is not exclusively a free-to-play thing. It has at varying times been a product consumers have exchanged money for.

Really! As you can tell I always thought it was F2P propaganda-ware. So the Xbox version (ubi published) was retail I'm guessing. To be honest I didn't even know there was an Xbox version until i saw it on the card. Now that I looked it up, there was also an AA game for mobile (Gameloft/Ubi), 360 (RedStorm/Ubi), and an arcade (GlobalVR). Should have looked it more.

Well shit. That's the problem I feared would happened, figured I'd re-draw if was to clear cut for any discussion. When I drew the those cards I figured big budget F2P vs no budget retail game could get interesting. Take F2P out and it falls apart. :frusty:

I'll try again with more game cards, not sure how else it could be done.

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