lobotomy42 Posted April 18, 2014 Having now played Chapter 1... So far, the game is exactly what I expected it to be, which is great. The story feels very similar to Jensen's work in the past on Gray Matter and Gabriel Knight. I would expect people who enjoyed those games would enjoy, this, too. They seem to be in a similar genre of real-word fantasy/sci-fi. Actually, it seems like genre is driving some of the games problems. Having a "real world" low-fantasy plot drives expectations of realism (we know what New York looks like) which gives certain expectations for what the graphics should look like and what is a "reasonable" plot. (Whereas if this were a typical video game high-fantasy setting, you could just make the plot as absurd as you wanted.) It's kind of an uncanny valley problem, in a way. (But also: what is up with people's arms and hands? They are all sort slender-man-ish, yeah?) I find myself enjoying the dialogue and descriptions. I'm okay (so far) with the main character being a jackass; it hasn't felt overstated to me. There's a fun contrast between Malachi's mostly polite dialogue with other characters and his constant disgust with the objects around him. Share this post Link to post Share on other sites
juv3nal Posted April 23, 2014 So I finished it. The maze was bullshit, but in this day of easily accessible walkthroughs, not too huge of an inconvenience. It wasn't terrible, but I certainly enjoyed Broken Sword 5 more. It's just lacking all sorts of visual presentation polish. On the story front, the premise is of course ludicrous, but I was willing to go along with it. As to the graphics part of this: Having a "real world" low-fantasy plot drives expectations of realism (we know what New York looks like) which gives certain expectations for what the graphics should look like and what is a "reasonable" plot. (Whereas if this were a typical video game high-fantasy setting, you could just make the plot as absurd as you wanted.) I feel it's also games like Broken Sword 5 and even Gray Matter that up the stakes for my personal expectations in terms of how it should look, not just considerations of setting/genre. Share this post Link to post Share on other sites