Thrik Posted November 17, 2010 Oh, no I don't use the map as an actual map. I've kind of gotten used to never having a map in Fable though, so always use landmarks and such to work my way around. I really just see the map as an interface for various things that were done through menus in Fable 1 & 2, not an actual map. Share this post Link to post Share on other sites
toblix Posted December 7, 2010 This game is terrible, but in a magical way. It runs on a core of 100% pure shit, but also has some stuff that makes me play it, like: Getting the achievements I've already invested so much time in. Nothing else It's incredible that someone can – for the third time – release something as half-assed as this and not only get away with it, but get great reviews as well. It must be a combination of extreme production value in some very specific areas like: Voice acting Nothing else If you smash Fable 3 against a desk and examine all the bits and pieces, none of them are really very good, like: Combat User interface Quests Pacing Character development Just like Fable 2, there's lots of stuff, but it doesn't mesh – there's a bunch of systems seemingly developed by different teams and then hastily integrated into a running binary days before release. It's not unstable, it hasn't crashed on me, but it has both a goods trading system based on supply and demand in the various villagers – a system I'm sure nobody but the game testers ever bothered exploring (and even then only when explicitly told to) – and the worst minimap ever wrought (in a game about exploring!). Share this post Link to post Share on other sites
Irishjohn Posted December 7, 2010 Yeah, the Fable games are weird. I'm not even going near Fable 3, to be honest. I liked the first one quite a lot, although it was a fairly massive let-down compared to what it was supposed to be. Fable 2 was ok, but I didn't see what all the fuss was about at all. I do wonder how these games get decent reviews. I really believe that not having to pay for your games, or at least not having to budget them into a life with other expenses, colours how some reviews pan out. I mean, a lot of us on this forum will drop a fair bit of money on a game that doesn't review all that well but is an interesting experience, but that doesn't mean we can all play everything. I certainly can't. I look at Fable 3 and I just don't see why I should blow the sixty dollars on it. Share this post Link to post Share on other sites
juv3nal Posted December 7, 2010 (edited) It's incredible that someone can – for the third time – release something as half-assed as this and not only get away with it, but get great reviews as well. It must be a combination of extreme production value in some very specific areas like: Voice acting Nothing else That's a bit unfair. It has gotten better reviews than it's deserved from some sites, sure, but they haven't been uniformly great reviews (notably, 3/5 gamespy & giantbomb and 5.5/10 destructoid). Plus, on top of the voice acting, I think the environments are pretty nice-looking even if they are largely devoid of anything interesting to do in them. They're not pushing any boundaries technically or anything, but I think they're well designed from a visual standpoint (although not, it should be noted, anything hugely improved from the environments in fable 2). edit: also someone needs to let Peter know that you get a pass on 1 "collect x thingies" quest per game, but gnomes, books, AND flowers is totally uncalled for. Edited December 8, 2010 by juv3nal Share this post Link to post Share on other sites