Nachimir

Limbo Of The Lost: EPIC FAIL

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Got some awesome donated backgrounds, which is helping the game shape up. Since the last update, I finished making the major puzzles playable, added a save/load system, and voiced and implemented the dialogues for the main conversations, which works out to a crazy 655 lines of dialogue, not including look/use comments and a written but as-yet-uncreated introduction and ending. I should probably have a near-final version done by late this week. Anyone want to beta test when I get it in shape?

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