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BigJKO

Deus Ex 3!

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Really? I feel the most awful game interfaces I've experienced have been the result of cross-platform games of later date.

RE4 called, he says you're talking bollocks and smell of wee! :mock:

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DEU SEX 3 teaser trailer

I tried to play Deus Ex a few months back for the first time and I just couldn't get into it. I'm sure things get better later on but it just felt dated. And I don't mean the graphics, I can live with that. It's the interface that I couldn't stand. It's amazing how much we've progressed on interface/UI design in games in just the last ten years.

I thought the interface kept it simple and clear while still being easy on the eyes. Plus, it's still an old game, despite the incredible design throughout. It didn't bother me. Plus, it is still very RPG-oriented, and the interface has to make sense in both the context of an FPS and that of an RPG. It was to, essentially, stay out of your way, and yet communicate vast amounts of information simultaneously. I think the interface, for me at least, served the purpose of really making me feel like there was more number-crunching and micro-managing involved than in your traditional FPS. Treating weapons as just another equipable item gave the game and using flat, straightforward menus with as little visual noise was possible really put me in that I-have-to-think-about-every-choice-I-make mindset, and I think I got more out of the game in the end.

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