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Rob Zacny

Episode 341: Homeworld: Deserts of Kharak

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another note: if anybody else has been on the fence about this game, you might be interested to know that a new patch just game out that adds 'tactical pause' to single player game. That should make playing on classic difficulty a lot less stressful for those of us who are more interested in the tactics and less interested in apm, etc.

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10 hours ago, riadsala said:

another note: if anybody else has been on the fence about this game, you might be interested to know that a new patch just game out that adds 'tactical pause' to single player game. That should make playing on classic difficulty a lot less stressful for those of us who are more interested in the tactics and less interested in apm, etc.

 

Holy shit, am I crazy or would this be fun in  lots of RTS single player campaigns? With a system styled like Baldurs Gate I could just pause when needed to micro battles. That would make it much more interesting since I seem to revert back to mindless macro overproduction in a mindless mobs attack moving across the map. 

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