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So, these little bastards have taken over my bedtime recently. At the moment I'm playing Dungeon Crawl Stone Soup (with tiles!) and Desktop Dungeons. Both are brutally hard (for me) despite being at the milder end of the rogue like spectrum. On the pad, I have zaga33. Up and coming, I'm fighting the urge to get FTL. For all it is in space, it sounds just as vicious and random as any roguelike. Does anyone else have a soft spot for these? The endless permanent deaths? The embarrassing mishaps? Do you find the lack of story beyond "Go steal stuff" to be off-putting? For me playing DCSS, I find my self oddly getting a lot of "story" for want of a better word out of these games. Scattered around the dungeon will be unique beings, and as you become more familiar you learn to fear their names. You narrowly defeat a sorceress, but then remember that she usually travels with her brother, or you slash through a goblins slaves to kill the master and free them. Or you eat some rotten meat, become nauseous and a rat kills you. Nothing is worse than struggling to reach a new floor only to be cut down by the ghost of a more powerful former self. (if playing zaga33 replace all nouns with "squiggle". ) Here is my records since my last install. I've made it to orc 4 at work with around 10k. That's not good even though I always play the same character in hopes I'll improve some day.