Search the Community

Showing results for tags 'boxes'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Idle Forums
    • Video Gaming
    • Wizard Jam
    • Movies & Television
    • Books
    • Idle Banter
  • Shows
    • The Cutdown Episodes
    • Every Game in this City Episodes
    • Three Moves Ahead Episodes
    • Something True Episodes
    • Designer Notes Episodes
    • Important If True Episodes
    • Idle Thumbs Episodes & Streams
    • Idle Weekend Episodes
    • Old Shows Home
  • Wizard Jam
  • Babysitter's Club's History of the series
  • wrong club's no


  • Community Calendar







Favorite Games

Found 2 results

  1. Suck box? Crap box? SEX BOX
  2. Anyone here know Unity well?

    I've been trying to create a main menu where the menu box appears slides (slowly) to the center of the screen slides (slowly) out of view when the player presses an item in the box However, whenever I try to find out how to do this (let alone anything about how to do things in Unity), I was met with little to no simple tutorials or correct tips on how to do anything relative to this. This is especially true when visiting Unity Answers; there's little to no help from YouTube, as well. So, does anyone know how to do what I wan to do? I've already tried using Time.deltatime to move the box slowly (i.e. not snapping to the new position when a button is pressed), but then the box just stays at the second position after the button is pressed. I've attached a .zip file with a C# file with some code I found online that I've been modifying to allow for the same function I mentioned above, but I just don't know what else to do.