The latest game from David Pittman, who made Eldritch and Neon Struct. It's a vampire hunting game with procedurally-generated missions and immersive sim elements like sneaking, exploring, and leaving every sink in a neighborhood running at the same time. It also takes a cue from Buffy the Vampire Slayer with a light TV show structure: missions are presented as episodes, and each campaign to find and destroy the Big Baddie is a season. Buy from itch.io, Humble Store, or Steam (itch.io and Humble give DRM-free versions and a Steam key).
The stealth mechanics seem to be a bit choppy and some of the enemy respawning systems are a little too aggressive, but I'm enjoying it so far. Some of the stealth and movement stuff that has been in Pittman's previous games is locked behind a small skill upgrade system, so that stuff might work out much better when I buy those. I somehow got access to a really sweet katana early on, so I've just been running around wasting on vampires with it.