Search the Community
Showing results for tags 'GUI'.
Found 1 result
I've been trying to create a main menu where the menu box appears slides (slowly) to the center of the screen slides (slowly) out of view when the player presses an item in the box However, whenever I try to find out how to do this (let alone anything about how to do things in Unity), I was met with little to no simple tutorials or correct tips on how to do anything relative to this. This is especially true when visiting Unity Answers; there's little to no help from YouTube, as well. So, does anyone know how to do what I wan to do? I've already tried using Time.deltatime to move the box slowly (i.e. not snapping to the new position when a button is pressed), but then the box just stays at the second position after the button is pressed. I've attached a .zip file with a C# file with some code I found online that I've been modifying to allow for the same function I mentioned above, but I just don't know what else to do. MainMenu.zip