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Showing results for tags 'CLOP'.
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The lack of a CLOP thread is distressing. I'm expecting some in-depth strategic discussion. Personally I'm using a solid rhythmic 'HJKL' sequence which gets good speed on the flat but always results in a flip at the first steep incline. I started with a simultaneous 'H+J' to 'K+L' approach but there is an antagonistic action which reduces speed and fluidity. I have obviously thought about this too much. If you don't know what I'm talking about, go to http://www.foddy.net/CLOP.html and become a majestic unicorn.
From the creator of QWOP comes CLOP. (I can't believe there isn't a thread discussing this game already.) I have to say, I enjoy this game much more than QWOP simply because in CLOP I can at least make some progress. There is a star collectible up high near the beginning and I have no idea how to reach it. Maybe one has to find the natural resonance frequency of the horse or something? I also appreciate the lame horse mode. Feel free to share your horse stories here.